GMS-like Wedding + Scissors of Karma + Maple Life + Buyback
Properly developed the Marriage feature in the source. Added TRAVEL_RATE server flag, a modifier for the travel frequency rate. Corrected stance for players in 3rd party view when entering a map to work similarly as GMS. Fixed mobs spamming skills incoherently. Added code support for old GMS-like PQ NPCs, where party leaders just need to click once to start a new PQ. Implemented podium system for the Hall of Fame PlayerNPCs. Improved character load-out system, now using way less queries to the DB in the process. Fixed birthday field for accounts not being read correctly. Further implemented the incomplete yet-existing Scissors of Karma mechanic. Fixed Duey not propagating item flags when packaging an item. Added a custom buyback system. Refactored the character creation system, now offering support for Maple Life. Fixed some issues with the PlayerNPC positioning system. Added server flag allowing AP assignment for novices (beginners under level 11). Fixed Strategy Time (GPQ) announcement being sent twice to guilds in certain cases. Tweaked mount EXP system now awarding it accordingly with the amount of tiredness healed. Removed the randomness aspect of closeness gain when feeding the pet, now acting accordingly with amount of fullness gained. Fixed an exploit with Arwen script. Fixed travel-back from Florina forcefully sending players to Lith Harbor in certain situations. Thoroughly reviewed job skill questlines for Explorers and Aran. Localhost edit: removed MTS block in certain maps (useful for the buyback system). Localhost edit: removed party blocks for novices. Localhost edit: removed AP assigning block for novices. Localhost edit: removed speed cap. Localhost edit: removed Maker block popping up when inputting ATK gems on non-weapons.
This commit is contained in:
@@ -13,6 +13,10 @@ var beginTime = 5 * 60 * 1000; //The time to begin the ride
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var rideTime = 1 * 60 * 1000; //The time that require move to destination
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function init() {
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closeTime = em.getTransportationTime(closeTime);
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beginTime = em.getTransportationTime(beginTime);
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rideTime = em.getTransportationTime(rideTime);
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KC_bfd = em.getChannelServer().getMapFactory().getMap(540010100);
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CBD_bfd = em.getChannelServer().getMapFactory().getMap(540010001);
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Plane_to_CBD = em.getChannelServer().getMapFactory().getMap(540010101);
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@@ -24,6 +24,7 @@
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*/
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var isPq = true;
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var onlyMarriedPlayers = true;
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var minPlayers = 6, maxPlayers = 6;
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var minLevel = 40, maxLevel = 255;
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var entryMap = 670010200;
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@@ -58,6 +59,7 @@ function setEventRequirements() {
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else reqStr += minLevel;
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reqStr += "\r\n At least 1 of both genders";
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if(onlyMarriedPlayers) reqStr += "\r\n All married";
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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@@ -84,7 +86,7 @@ function setEventRewards(eim) {
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false;
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var hasLeader = false, hasNotMarried = false;
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var mask = 0;
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if(party.size() > 0) {
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@@ -95,6 +97,7 @@ function getEligibleParty(party) { //selects, from the given party, the tea
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if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if(ch.isLeader()) hasLeader = true;
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if(!ch.getPlayer().isMarried()) hasNotMarried = true;
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eligible.push(ch);
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mask |= (1 << ch.getPlayer().getGender());
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@@ -103,6 +106,7 @@ function getEligibleParty(party) { //selects, from the given party, the tea
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}
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if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers && mask == 3)) eligible = [];
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if(onlyMarriedPlayers && hasNotMarried) eligible = [];
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return eligible;
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}
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@@ -155,8 +159,19 @@ function setup(level, lobbyid) {
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return eim;
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}
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function isTeamAllCouple(eim) { // all players married each other, not implemented
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return false;
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function isTeamAllCouple(eim) { // everyone partner of someone on the team
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var eventPlayers = eim.getPlayers();
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for (var iterator = eventPlayers.iterator(); iterator.hasNext();) {
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var chr = iterator.next();
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var pid = chr.getPartnerId();
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if(pid <= 0 || eim.getPlayerById(pid) == null) {
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return false;
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}
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}
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return true;
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}
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function afterSetup(eim) {
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@@ -19,6 +19,12 @@ var invasionDelayTime = 1 * 60 * 1000; //The time to balrog ship approach
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var invasionDelay = 5 * 1000; //The time that spawn balrog
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function init() {
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closeTime = em.getTransportationTime(closeTime);
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beginTime = em.getTransportationTime(beginTime);
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rideTime = em.getTransportationTime(rideTime);
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invasionStartTime = em.getTransportationTime(invasionStartTime);
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invasionDelayTime = em.getTransportationTime(invasionDelayTime);
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Orbis_btf = em.getChannelServer().getMapFactory().getMap(200000112);
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Ellinia_btf = em.getChannelServer().getMapFactory().getMap(101000301);
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Boat_to_Orbis = em.getChannelServer().getMapFactory().getMap(200090010);
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@@ -54,6 +54,10 @@ var beginTime = 5 * 60 * 1000; //The time to begin the ride
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var rideTime = 5 * 60 * 1000; //The time that require move to destination
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function init() {
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closeTime = em.getTransportationTime(closeTime);
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beginTime = em.getTransportationTime(beginTime);
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rideTime = em.getTransportationTime(rideTime);
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Orbis_btf = em.getChannelServer().getMapFactory().getMap(200000132);
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Leafre_btf = em.getChannelServer().getMapFactory().getMap(240000111);
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Cabin_to_Orbis = em.getChannelServer().getMapFactory().getMap(200090210);
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@@ -1,194 +0,0 @@
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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||||
License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* @Author Jvlaple
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*
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* Wedding for odinMS
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*/
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importPackage(java.lang);
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importPackage(Packages.world);
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importPackage(Packages.client);
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importPackage(Packages.server.maps);
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var exitMap;
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var altarMap;
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var cakeMap;
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var instanceId;
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var minPlayers = 1;
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function init() {
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exitMap = em.getChannelServer().getMapFactory().getMap(680000500); //Teh exit map :) <---------t
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altarMap = em.getChannelServer().getMapFactory().getMap(680000210); //Teh altar map
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cakeMap = em.getChannelServer().getMapFactory().getMap(680000300); //Teh cake
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instanceId = 1;
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}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function setup(eim) {
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var instanceName = "CathedralWedding" + instanceId;
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var eim = em.newInstance(instanceName);
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instanceId++;
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var eim = em.newInstance(instanceName);
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var mf = eim.getMapFactory();
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var map = mf.getMap(680000200);//wutt
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//Lets make the clock continue through all maps xD
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em.schedule("playerAltar", 3 * 60000);
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eim.setProperty("hclicked", 0);
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eim.setProperty("wclicked", 0);
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eim.setProperty("entryTimestamp",System.currentTimeMillis() + (3 * 60000));
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(680000200);
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player.changeMap(map, map.getPortal(0));
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//1st - 20 min 2nd - 5 min 3rd 5 min xD
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//player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(1200));
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//player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(180));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
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}
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//lets forget this bullshit...
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function playerDead(eim, player) {
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}
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function playerRevive(eim, player) {
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//how the fuck can this happen? o.O
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}
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function playerDisconnected(eim, player) {
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playerExit(eim, player);//kick him/her
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}
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function leftParty(eim, player) { //this doesnt fucking matter...
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}
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function disbandParty(eim) {
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, exitMap.getPortal(0));
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}
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function playerWarpAltar(eim, player) {
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if ((player.getName() != eim.getProperty("husband")) && (player.getName() != eim.getProperty("wife"))){
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player.changeMap(altarMap, altarMap.getPortal(0));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(300));
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}else{
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player.changeMap(altarMap, altarMap.getPortal(2));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(300));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.serverNotice(6, "Please talk to High Priest John now!"));
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}
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}
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function playerWarpCake(eim, player) {
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player.changeMap(cakeMap, cakeMap.getPortal(0));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(300));
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}
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function playerAltar(eim, player) {
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var iter = em.getInstances().iterator();
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while (iter.hasNext()) {
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var eim = iter.next();
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if (eim.getPlayerCount() > 0) {
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var pIter = eim.getPlayers().iterator();
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while (pIter.hasNext()) {
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playerWarpAltar(eim, pIter.next());
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}
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}
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em.schedule("playerCake", 5 * 60000);
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//eim.dispose();
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}
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}
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function playerCake(eim, player) {
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var iter = em.getInstances().iterator();
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while (iter.hasNext()) {
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var eim = iter.next();
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if (eim.getPlayerCount() > 0) {
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var pIter = eim.getPlayers().iterator();
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while (pIter.hasNext()) {
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playerWarpCake(eim, pIter.next());
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}
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}
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em.schedule("timeOut", 5 * 60000);
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//eim.dispose();
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}
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}
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//Those offline cuntts
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function removePlayer(eim, player) {
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eim.unregisterPlayer(player);
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player.getMap().removePlayer(player);
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player.setMap(exitMap);
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}
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function clearPQ(eim) {
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//Wedding? IDK about gifts o.O
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function monsterKilled(mob, eim) {}
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|
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function allMonstersDead(eim) {}
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|
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function cancelSchedule() {}
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function timeOut() {
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var iter = em.getInstances().iterator();
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while (iter.hasNext()) {
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var eim = iter.next();
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if (eim.getPlayerCount() > 0) {
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var pIter = eim.getPlayers().iterator();
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while (pIter.hasNext()) {
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playerExit(eim, pIter.next());
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||||
}
|
||||
}
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eim.dispose();
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||||
}
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}
|
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|
||||
|
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function dispose() {
|
||||
|
||||
}
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199
scripts/event/ElnathPQ.js
Normal file
199
scripts/event/ElnathPQ.js
Normal file
@@ -0,0 +1,199 @@
|
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/*
|
||||
This file is part of the HeavenMS MapleStory Server
|
||||
Copyleft (L) 2016 - 2018 RonanLana
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation version 3 as published by
|
||||
the Free Software Foundation. You may not use, modify or distribute
|
||||
this program under any other version of the GNU Affero General Public
|
||||
License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @author: Ronan
|
||||
* @event: ElNath PQ
|
||||
*/
|
||||
|
||||
var isPq = true;
|
||||
var minPlayers = 1, maxPlayers = 4;
|
||||
var minLevel = 80, maxLevel = 255;
|
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var entryMap = 921100300;
|
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var exitMap = 211040100;
|
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var recruitMap = 211000001;
|
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|
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var minMapId = 921100300;
|
||||
var maxMapId = 921100300;
|
||||
|
||||
var eventTime = 10; // 10 minutes
|
||||
|
||||
var lobbyRange = [0, 0];
|
||||
|
||||
function init() {
|
||||
setEventRequirements();
|
||||
}
|
||||
|
||||
function setLobbyRange() {
|
||||
return lobbyRange;
|
||||
}
|
||||
|
||||
function setEventRequirements() {
|
||||
var reqStr = "";
|
||||
|
||||
reqStr += "\r\n Number of players: ";
|
||||
if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
|
||||
else reqStr += minPlayers;
|
||||
|
||||
reqStr += "\r\n Level range: ";
|
||||
if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
|
||||
else reqStr += minLevel;
|
||||
|
||||
reqStr += "\r\n Time limit: ";
|
||||
reqStr += eventTime + " minutes";
|
||||
|
||||
em.setProperty("party", reqStr);
|
||||
}
|
||||
|
||||
function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
|
||||
var eligible = [];
|
||||
var hasLeader = false;
|
||||
|
||||
if(party.size() > 0) {
|
||||
var partyList = party.toArray();
|
||||
|
||||
for(var i = 0; i < party.size(); i++) {
|
||||
var ch = partyList[i];
|
||||
|
||||
if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
|
||||
if(ch.isLeader()) hasLeader = true;
|
||||
eligible.push(ch);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) eligible = [];
|
||||
return eligible;
|
||||
}
|
||||
|
||||
function setup(level, lobbyid) {
|
||||
var eim = em.newInstance("Tylus" + lobbyid);
|
||||
eim.setProperty("level", level);
|
||||
|
||||
respawnStages(eim);
|
||||
eim.startEventTimer(eventTime * 60000);
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawnStages(eim) {
|
||||
eim.getMapInstance(entryMap).instanceMapRespawn();
|
||||
eim.schedule("respawnStages", 15 * 1000);
|
||||
}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapInstance(entryMap);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
}
|
||||
|
||||
function scheduledTimeout(eim) {
|
||||
end(eim);
|
||||
}
|
||||
|
||||
function playerUnregistered(eim, player) {}
|
||||
|
||||
function playerExit(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(exitMap, 0);
|
||||
}
|
||||
|
||||
function playerLeft(eim, player) {
|
||||
if(!eim.isEventCleared()) {
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function changedMap(eim, player, mapid) {
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
function changedLeader(eim, leader) {
|
||||
var mapid = leader.getMapId();
|
||||
if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
|
||||
function playerDead(eim, player) {}
|
||||
|
||||
function playerRevive(eim, player) { // player presses ok on the death pop up.
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {
|
||||
if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
playerLeft(eim, player);
|
||||
}
|
||||
|
||||
function disbandParty(eim) {
|
||||
if (!eim.isEventCleared()) {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
function end(eim) {
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function clearPQ(eim) {
|
||||
eim.stopEventTimer();
|
||||
eim.setEventCleared();
|
||||
}
|
||||
|
||||
function monsterKilled(mob, eim) {}
|
||||
|
||||
function allMonstersDead(eim) {}
|
||||
|
||||
function cancelSchedule() {}
|
||||
|
||||
function dispose(eim) {}
|
||||
@@ -34,6 +34,10 @@ var beginTime = 5 * 60 * 1000; //The time to begin the ride
|
||||
var rideTime = 5 * 60 * 1000; //The time that require move to destination
|
||||
|
||||
function init() {
|
||||
closeTime = em.getTransportationTime(closeTime);
|
||||
beginTime = em.getTransportationTime(beginTime);
|
||||
rideTime = em.getTransportationTime(rideTime);
|
||||
|
||||
Orbis_btf = em.getChannelServer().getMapFactory().getMap(200000152);
|
||||
Ariant_btf = em.getChannelServer().getMapFactory().getMap(260000110);
|
||||
Genie_to_Orbis = em.getChannelServer().getMapFactory().getMap(200090410);
|
||||
|
||||
@@ -12,7 +12,9 @@ var onRide;
|
||||
//Time Setting is in millisecond
|
||||
var rideTime = 60 * 1000;
|
||||
|
||||
function init() {}
|
||||
function init() {
|
||||
rideTime = em.getTransportationTime(rideTime);
|
||||
}
|
||||
|
||||
function setup() {
|
||||
var eim = em.newInstance("Hak_" + + em.getProperty("player"));
|
||||
|
||||
@@ -156,7 +156,7 @@ function playerLeft(eim, player) {
|
||||
}
|
||||
|
||||
function changedMap(eim, player, mapid) {
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (mapid < minMapId || mapid > maxMapId || mapid == 910010300) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
|
||||
@@ -12,7 +12,9 @@ var onRide;
|
||||
//Time Setting is in millisecond
|
||||
var rideTime = 10 * 1000;
|
||||
|
||||
function init() {}
|
||||
function init() {
|
||||
rideTime = em.getTransportationTime(rideTime);
|
||||
}
|
||||
|
||||
function setup() {
|
||||
var eim = em.newInstance("KerningTrain_" + em.getProperty("player"));
|
||||
|
||||
@@ -13,6 +13,10 @@ var beginTime = 1 * 60 * 1000; //The time to begin the ride
|
||||
var rideTime = 4 * 60 * 1000; //The time that require move to destination
|
||||
|
||||
function init() {
|
||||
closeTime = em.getTransportationTime(closeTime);
|
||||
beginTime = em.getTransportationTime(beginTime);
|
||||
rideTime = em.getTransportationTime(rideTime);
|
||||
|
||||
KC_Waiting = em.getChannelServer().getMapFactory().getMap(600010004);
|
||||
NLC_Waiting = em.getChannelServer().getMapFactory().getMap(600010002);
|
||||
Subway_to_KC = em.getChannelServer().getMapFactory().getMap(600010003);
|
||||
@@ -34,6 +38,7 @@ function stopEntry() {
|
||||
}
|
||||
|
||||
function takeoff() {
|
||||
//sound src: https://www.soundjay.com/transportation/metro-door-close-01.mp3
|
||||
KC_docked.broadcastMessage(MaplePacketCreator.playSound("subway/whistle"));
|
||||
NLC_docked.broadcastMessage(MaplePacketCreator.playSound("subway/whistle"));
|
||||
|
||||
|
||||
@@ -15,6 +15,10 @@ var beginTime = 5 * 60 * 1000; //The time to begin the ride
|
||||
var rideTime = 5 * 60 * 1000; //The time that require move to destination
|
||||
|
||||
function init() {
|
||||
closeTime = em.getTransportationTime(closeTime);
|
||||
beginTime = em.getTransportationTime(beginTime);
|
||||
rideTime = em.getTransportationTime(rideTime);
|
||||
|
||||
Orbis_btf = em.getChannelServer().getMapFactory().getMap(200000122);
|
||||
Ludibrium_btf = em.getChannelServer().getMapFactory().getMap(220000111);
|
||||
Train_to_Orbis = em.getChannelServer().getMapFactory().getMap(200090110);
|
||||
|
||||
253
scripts/event/WeddingCathedral.js
Normal file
253
scripts/event/WeddingCathedral.js
Normal file
@@ -0,0 +1,253 @@
|
||||
/**
|
||||
* @author: Ronan
|
||||
* @event: Cathedral Wedding
|
||||
*/
|
||||
|
||||
var entryMap = 680000200;
|
||||
var exitMap = 680000500;
|
||||
var recruitMap = 680000000;
|
||||
var clearMap = 680000500;
|
||||
|
||||
var minMapId = 680000100;
|
||||
var maxMapId = 680000401;
|
||||
|
||||
var startMsgTime = 4;
|
||||
var blessMsgTime = 5;
|
||||
|
||||
var eventTime = 10; // 10 minutes gathering
|
||||
var ceremonyTime = 20; // 20 minutes ceremony
|
||||
var blessingsTime = 15;// blessings are held until the 15th minute from the ceremony start
|
||||
var partyTime = 45; // 45 minutes party
|
||||
|
||||
var forceHideMsgTime = 10; // unfortunately, EIM weddings don't send wedding talk packets to the server... this will need to suffice
|
||||
|
||||
var eventBoss = true; // spawns a Cake boss at the hunting ground
|
||||
var isCathedral = true;
|
||||
|
||||
var lobbyRange = [0, 0];
|
||||
|
||||
function init() {}
|
||||
|
||||
function setLobbyRange() {
|
||||
return lobbyRange;
|
||||
}
|
||||
|
||||
function setEventExclusives(eim) {
|
||||
var itemSet = [4031217, 4000313]; // golden key, golden maple leaf
|
||||
eim.setExclusiveItems(itemSet);
|
||||
}
|
||||
|
||||
function setEventRewards(eim) {
|
||||
var itemSet, itemQty, evLevel, expStages;
|
||||
|
||||
evLevel = 1; //Rewards at clear PQ
|
||||
itemSet = [];
|
||||
itemQty = [];
|
||||
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||||
|
||||
expStages = []; //bonus exp given on CLEAR stage signal
|
||||
eim.setEventClearStageExp(expStages);
|
||||
}
|
||||
|
||||
function spawnCakeBoss(eim) {
|
||||
var mapObj = eim.getMapInstance(680000400);
|
||||
var mobObj = Packages.server.life.MapleLifeFactory.getMonster(9400606);
|
||||
|
||||
mapObj.spawnMonsterOnGroundBelow(mobObj, new Packages.java.awt.Point(777, -177));
|
||||
}
|
||||
|
||||
function setup(level, lobbyid) {
|
||||
var eim = em.newInstance("Wedding" + lobbyid);
|
||||
eim.setProperty("weddingId", "0");
|
||||
eim.setProperty("weddingStage", "0"); // 0: gathering time, 1: wedding time, 2: ready to fulfill the wedding, 3: just married
|
||||
eim.setProperty("guestBlessings", "0");
|
||||
eim.setProperty("isPremium", "1");
|
||||
eim.setProperty("canJoin", "1");
|
||||
eim.setProperty("groomId", "0");
|
||||
eim.setProperty("brideId", "0");
|
||||
eim.setProperty("confirmedVows", "-1");
|
||||
|
||||
eim.getInstanceMap(680000400).resetPQ(level);
|
||||
if(eventBoss) spawnCakeBoss(eim);
|
||||
|
||||
respawnStages(eim);
|
||||
eim.startEventTimer(eventTime * 60000);
|
||||
setEventRewards(eim);
|
||||
setEventExclusives(eim);
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawnStages(eim) {
|
||||
eim.getMapInstance(680000400).instanceMapRespawn();
|
||||
eim.schedule("respawnStages", 15 * 1000);
|
||||
}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapInstance(entryMap);
|
||||
|
||||
player.getClient().getAbstractPlayerInteraction().gainItem(4000313, 1);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
}
|
||||
|
||||
function stopBlessings(eim) {
|
||||
var mapobj = eim.getMapInstance(entryMap + 10);
|
||||
mapobj.dropMessage(6, "Wedding Assistant: Alright people, our couple are preparing their vows to each other right now.");
|
||||
|
||||
eim.setIntProperty("weddingStage", 2);
|
||||
}
|
||||
|
||||
function sendWeddingAction(eim, type) {
|
||||
var chr = eim.getLeader();
|
||||
if(chr.getGender() == 0) {
|
||||
chr.getMap().broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(type == 2, eim.getIntProperty("groomId"), eim.getIntProperty("brideId"), type + 1));
|
||||
} else {
|
||||
chr.getMap().broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(type == 2, eim.getIntProperty("brideId"), eim.getIntProperty("groomId"), type + 1));
|
||||
}
|
||||
}
|
||||
|
||||
function hidePriestMsg(eim) {
|
||||
sendWeddingAction(eim, 2);
|
||||
}
|
||||
|
||||
function showStartMsg(eim) {
|
||||
eim.getMapInstance(entryMap + 10).broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(false, 0, 0, 0));
|
||||
eim.schedule("hidePriestMsg", forceHideMsgTime * 1000);
|
||||
}
|
||||
|
||||
function showBlessMsg(eim) {
|
||||
eim.getMapInstance(entryMap + 10).broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(false, 0, 0, 1));
|
||||
eim.setIntProperty("guestBlessings", 1);
|
||||
eim.schedule("hidePriestMsg", forceHideMsgTime * 1000);
|
||||
}
|
||||
|
||||
function showMarriedMsg(eim) {
|
||||
sendWeddingAction(eim, 3);
|
||||
eim.schedule("hidePriestMsg", 10 * 1000);
|
||||
|
||||
eim.restartEventTimer(partyTime * 60000);
|
||||
}
|
||||
|
||||
function scheduledTimeout(eim) {
|
||||
if(eim.getIntProperty("canJoin") == 1) {
|
||||
em.getChannelServer().closeOngoingWedding(isCathedral);
|
||||
eim.setIntProperty("canJoin", 0);
|
||||
|
||||
var mapobj = eim.getMapInstance(entryMap);
|
||||
var chr = mapobj.getCharacterById(eim.getIntProperty("groomId"));
|
||||
if(chr != null) {
|
||||
chr.changeMap(entryMap + 10, "we00");
|
||||
}
|
||||
|
||||
chr = mapobj.getCharacterById(eim.getIntProperty("brideId"));
|
||||
if(chr != null) {
|
||||
chr.changeMap(entryMap + 10, "we00");
|
||||
}
|
||||
|
||||
mapobj.dropMessage(6, "Wedding Assistant: The couple are heading to the altar, hurry hurry talk to me to arrange your seat.");
|
||||
|
||||
eim.setIntProperty("weddingStage", 1);
|
||||
eim.schedule("showStartMsg", startMsgTime * 60 * 1000);
|
||||
eim.schedule("showBlessMsg", blessMsgTime * 60 * 1000);
|
||||
eim.schedule("stopBlessings", blessingsTime * 60 * 1000);
|
||||
eim.startEventTimer(ceremonyTime * 60000);
|
||||
} else {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
|
||||
function playerUnregistered(eim, player) {}
|
||||
|
||||
function playerExit(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(exitMap, 0);
|
||||
}
|
||||
|
||||
function playerLeft(eim, player) {
|
||||
if(!eim.isEventCleared()) {
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function isMarrying(eim, player) {
|
||||
var playerid = player.getId();
|
||||
return playerid == eim.getIntProperty("groomId") || playerid == eim.getIntProperty("brideId");
|
||||
}
|
||||
|
||||
function changedMap(eim, player, mapid) {
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (isMarrying(eim, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
function changedLeader(eim, leader) {}
|
||||
|
||||
function playerDead(eim, player) {}
|
||||
|
||||
function playerRevive(eim, player) { // player presses ok on the death pop up.
|
||||
if (isMarrying(eim, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (isMarrying(eim, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {}
|
||||
|
||||
function disbandParty(eim) {}
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
function end(eim) {
|
||||
var party = eim.getPlayers();
|
||||
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function giveRandomEventReward(eim, player) {
|
||||
eim.giveEventReward(player);
|
||||
}
|
||||
|
||||
function clearPQ(eim) {
|
||||
eim.stopEventTimer();
|
||||
eim.setEventCleared();
|
||||
}
|
||||
|
||||
function isCakeBoss(mob) {
|
||||
return mob.getId() == 9400606;
|
||||
}
|
||||
|
||||
function monsterKilled(mob, eim) {
|
||||
if(isCakeBoss(mob)) {
|
||||
eim.showClearEffect();
|
||||
eim.clearPQ();
|
||||
}
|
||||
}
|
||||
|
||||
function allMonstersDead(eim) {}
|
||||
|
||||
function cancelSchedule() {}
|
||||
|
||||
function dispose(eim) {}
|
||||
|
||||
253
scripts/event/WeddingChapel.js
Normal file
253
scripts/event/WeddingChapel.js
Normal file
@@ -0,0 +1,253 @@
|
||||
/**
|
||||
* @author: Ronan
|
||||
* @event: Chapel Wedding
|
||||
*/
|
||||
|
||||
var entryMap = 680000100;
|
||||
var exitMap = 680000500;
|
||||
var recruitMap = 680000000;
|
||||
var clearMap = 680000500;
|
||||
|
||||
var minMapId = 680000100;
|
||||
var maxMapId = 680000401;
|
||||
|
||||
var startMsgTime = 4;
|
||||
var blessMsgTime = 5;
|
||||
|
||||
var eventTime = 10; // 10 minutes gathering
|
||||
var ceremonyTime = 20; // 20 minutes ceremony
|
||||
var blessingsTime = 15;// blessings are held until the 15th minute from the ceremony start
|
||||
var partyTime = 45; // 45 minutes party
|
||||
|
||||
var forceHideMsgTime = 10; // unfortunately, EIM weddings don't send wedding talk packets to the server... this will need to suffice
|
||||
|
||||
var eventBoss = true; // spawns a Cake boss at the hunting ground
|
||||
var isCathedral = false;
|
||||
|
||||
var lobbyRange = [0, 0];
|
||||
|
||||
function init() {}
|
||||
|
||||
function setLobbyRange() {
|
||||
return lobbyRange;
|
||||
}
|
||||
|
||||
function setEventExclusives(eim) {
|
||||
var itemSet = [4031217, 4000313]; // golden key, golden maple leaf
|
||||
eim.setExclusiveItems(itemSet);
|
||||
}
|
||||
|
||||
function setEventRewards(eim) {
|
||||
var itemSet, itemQty, evLevel, expStages;
|
||||
|
||||
evLevel = 1; //Rewards at clear PQ
|
||||
itemSet = [];
|
||||
itemQty = [];
|
||||
eim.setEventRewards(evLevel, itemSet, itemQty);
|
||||
|
||||
expStages = []; //bonus exp given on CLEAR stage signal
|
||||
eim.setEventClearStageExp(expStages);
|
||||
}
|
||||
|
||||
function spawnCakeBoss(eim) {
|
||||
var mapObj = eim.getMapInstance(680000400);
|
||||
var mobObj = Packages.server.life.MapleLifeFactory.getMonster(9400606);
|
||||
|
||||
mapObj.spawnMonsterOnGroundBelow(mobObj, new Packages.java.awt.Point(777, -177));
|
||||
}
|
||||
|
||||
function setup(level, lobbyid) {
|
||||
var eim = em.newInstance("Wedding" + lobbyid);
|
||||
eim.setProperty("weddingId", "0");
|
||||
eim.setProperty("weddingStage", "0"); // 0: gathering time, 1: wedding time, 2: ready to fulfill the wedding, 3: just married
|
||||
eim.setProperty("guestBlessings", "0");
|
||||
eim.setProperty("isPremium", "1");
|
||||
eim.setProperty("canJoin", "1");
|
||||
eim.setProperty("groomId", "0");
|
||||
eim.setProperty("brideId", "0");
|
||||
eim.setProperty("confirmedVows", "-1");
|
||||
|
||||
eim.getInstanceMap(680000400).resetPQ(level);
|
||||
if(eventBoss) spawnCakeBoss(eim);
|
||||
|
||||
respawnStages(eim);
|
||||
eim.startEventTimer(eventTime * 60000);
|
||||
setEventRewards(eim);
|
||||
setEventExclusives(eim);
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawnStages(eim) {
|
||||
eim.getMapInstance(680000400).instanceMapRespawn();
|
||||
eim.schedule("respawnStages", 15 * 1000);
|
||||
}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapInstance(entryMap);
|
||||
|
||||
player.getClient().getAbstractPlayerInteraction().gainItem(4000313, 1);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
}
|
||||
|
||||
function stopBlessings(eim) {
|
||||
var mapobj = eim.getMapInstance(entryMap + 10);
|
||||
mapobj.dropMessage(6, "Wedding Assistant: Alright people, our couple are preparing their vows to each other right now.");
|
||||
|
||||
eim.setIntProperty("weddingStage", 2);
|
||||
}
|
||||
|
||||
function sendWeddingAction(eim, type) {
|
||||
var chr = eim.getLeader();
|
||||
if(chr.getGender() == 0) {
|
||||
chr.getMap().broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(type == 2, eim.getIntProperty("groomId"), eim.getIntProperty("brideId"), type + 1));
|
||||
} else {
|
||||
chr.getMap().broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(type == 2, eim.getIntProperty("brideId"), eim.getIntProperty("groomId"), type + 1));
|
||||
}
|
||||
}
|
||||
|
||||
function hidePriestMsg(eim) {
|
||||
sendWeddingAction(eim, 2);
|
||||
}
|
||||
|
||||
function showStartMsg(eim) {
|
||||
eim.getMapInstance(entryMap + 10).broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(false, 0, 0, 0));
|
||||
eim.schedule("hidePriestMsg", forceHideMsgTime * 1000);
|
||||
}
|
||||
|
||||
function showBlessMsg(eim) {
|
||||
eim.getMapInstance(entryMap + 10).broadcastMessage(Packages.tools.packets.Wedding.OnWeddingProgress(false, 0, 0, 1));
|
||||
eim.setIntProperty("guestBlessings", 1);
|
||||
eim.schedule("hidePriestMsg", forceHideMsgTime * 1000);
|
||||
}
|
||||
|
||||
function showMarriedMsg(eim) {
|
||||
sendWeddingAction(eim, 1);
|
||||
eim.schedule("hidePriestMsg", 10 * 1000);
|
||||
|
||||
eim.restartEventTimer(partyTime * 60000);
|
||||
}
|
||||
|
||||
function scheduledTimeout(eim) {
|
||||
if(eim.getIntProperty("canJoin") == 1) {
|
||||
em.getChannelServer().closeOngoingWedding(isCathedral);
|
||||
eim.setIntProperty("canJoin", 0);
|
||||
|
||||
var mapobj = eim.getMapInstance(entryMap);
|
||||
var chr = mapobj.getCharacterById(eim.getIntProperty("groomId"));
|
||||
if(chr != null) {
|
||||
chr.changeMap(entryMap + 10, "we00");
|
||||
}
|
||||
|
||||
chr = mapobj.getCharacterById(eim.getIntProperty("brideId"));
|
||||
if(chr != null) {
|
||||
chr.changeMap(entryMap + 10, "we00");
|
||||
}
|
||||
|
||||
mapobj.dropMessage(6, "Wedding Assistant: The couple are heading to the altar, hurry hurry talk to me to arrange your seat.");
|
||||
|
||||
eim.setIntProperty("weddingStage", 1);
|
||||
eim.schedule("showStartMsg", startMsgTime * 60 * 1000);
|
||||
eim.schedule("showBlessMsg", blessMsgTime * 60 * 1000);
|
||||
eim.schedule("stopBlessings", blessingsTime * 60 * 1000);
|
||||
eim.startEventTimer(ceremonyTime * 60000);
|
||||
} else {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
|
||||
function playerUnregistered(eim, player) {}
|
||||
|
||||
function playerExit(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(exitMap, 0);
|
||||
}
|
||||
|
||||
function playerLeft(eim, player) {
|
||||
if(!eim.isEventCleared()) {
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function isMarrying(eim, player) {
|
||||
var playerid = player.getId();
|
||||
return playerid == eim.getIntProperty("groomId") || playerid == eim.getIntProperty("brideId");
|
||||
}
|
||||
|
||||
function changedMap(eim, player, mapid) {
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (isMarrying(eim, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
function changedLeader(eim, leader) {}
|
||||
|
||||
function playerDead(eim, player) {}
|
||||
|
||||
function playerRevive(eim, player) { // player presses ok on the death pop up.
|
||||
if (isMarrying(eim, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (isMarrying(eim, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {}
|
||||
|
||||
function disbandParty(eim) {}
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
function end(eim) {
|
||||
var party = eim.getPlayers();
|
||||
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function giveRandomEventReward(eim, player) {
|
||||
eim.giveEventReward(player);
|
||||
}
|
||||
|
||||
function clearPQ(eim) {
|
||||
eim.stopEventTimer();
|
||||
eim.setEventCleared();
|
||||
}
|
||||
|
||||
function isCakeBoss(mob) {
|
||||
return mob.getId() == 9400606;
|
||||
}
|
||||
|
||||
function monsterKilled(mob, eim) {
|
||||
if(isCakeBoss(mob)) {
|
||||
eim.showClearEffect();
|
||||
eim.clearPQ();
|
||||
}
|
||||
}
|
||||
|
||||
function allMonstersDead(eim) {}
|
||||
|
||||
function cancelSchedule() {}
|
||||
|
||||
function dispose(eim) {}
|
||||
|
||||
@@ -25,6 +25,9 @@ var beginTime = 60 * 1000; //The time to begin the ride
|
||||
var rideTime = 60 * 1000; //The time that require move to destination
|
||||
|
||||
function init() {
|
||||
beginTime = em.getTransportationTime(beginTime);
|
||||
rideTime = em.getTransportationTime(rideTime);
|
||||
|
||||
em.getChannelServer().getMapFactory().getMap(222020100).resetReactors();
|
||||
em.getChannelServer().getMapFactory().getMap(222020200).resetReactors();
|
||||
|
||||
|
||||
@@ -12,10 +12,33 @@ function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
|
||||
var eligible = [];
|
||||
var hasLeader = false;
|
||||
|
||||
if(party.size() > 0) {
|
||||
var partyList = party.toArray();
|
||||
|
||||
for(var i = 0; i < party.size(); i++) {
|
||||
var ch = partyList[i];
|
||||
|
||||
if(ch.getMapId() == 105090200 && ch.getLevel() >= 120) {
|
||||
if(ch.isLeader()) hasLeader = true;
|
||||
eligible.push(ch);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!(hasLeader && eligible.length >= minPlayers)) eligible = [];
|
||||
return eligible;
|
||||
}
|
||||
|
||||
function setup() {
|
||||
var eim = em.newInstance("s4aWorld");
|
||||
|
||||
eim.getInstanceMap(910500000).resetFully();
|
||||
eim.getInstanceMap(910500000).resetPQ(1);
|
||||
respawnStages(eim);
|
||||
eim.getMapInstance(910500000).instanceMapForceRespawn();
|
||||
eim.startEventTimer(1200000);
|
||||
|
||||
em.setProperty("started", "true");
|
||||
@@ -25,6 +48,11 @@ function setup() {
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawnStages(eim) {
|
||||
eim.getMapInstance(910500000).instanceMapRespawn();
|
||||
eim.schedule("respawnStages", 15 * 1000);
|
||||
}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapFactory().getMap(910500000);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
@@ -86,4 +114,6 @@ function monsterKilled(mob, eim) {}
|
||||
|
||||
function allMonstersDead(eim) {}
|
||||
|
||||
function cancelSchedule() {}
|
||||
function cancelSchedule() {}
|
||||
|
||||
function dispose() {}
|
||||
Reference in New Issue
Block a user