Reformat and clean up "constants" package

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P0nk committed 2021-09-09 23:23:32 +02:00
1 parent 250d49e85d
commit 69f4580637
58 files changed
+155 -204

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+79 -75
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@@ -20,14 +20,14 @@ import java.util.*;
*/
public class GameConstants {
public static String[] WORLD_NAMES = {"Scania", "Bera", "Broa", "Windia", "Khaini", "Bellocan", "Mardia", "Kradia", "Yellonde", "Demethos", "Galicia", "El Nido", "Zenith", "Arcenia", "Kastia", "Judis", "Plana", "Kalluna", "Stius", "Croa", "Medere"};
public static final int[] OWL_DATA = new int[]{1082002, 2070005, 2070006, 1022047, 1102041, 2044705, 2340000, 2040017, 1092030, 2040804};
public static final int[] OWL_DATA = new int[]{1082002, 2070005, 2070006, 1022047, 1102041, 2044705, 2340000, 2040017, 1092030, 2040804};
public static final String[] stats = {"tuc", "reqLevel", "reqJob", "reqSTR", "reqDEX", "reqINT", "reqLUK", "reqPOP", "cash", "cursed", "success", "setItemID", "equipTradeBlock", "durability", "randOption", "randStat", "masterLevel", "reqSkillLevel", "elemDefault", "incRMAS", "incRMAF", "incRMAI", "incRMAL", "canLevel", "skill", "charmEXP"};
public static final int[] CASH_DATA = new int[]{50200004, 50200069, 50200117, 50100008, 50000047};
// Ronan's rates upgrade system
private static final int[] DROP_RATE_GAIN = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14};
private static final int[] MESO_RATE_GAIN = {1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91, 105};
private static final int[] EXP_RATE_GAIN = {1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610}; //fibonacci :3
private static final int[] EXP_RATE_GAIN = {1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610}; //fibonacci :3
private static final int[] jobUpgradeBlob = {1, 20, 60, 110, 190};
private static final int[] jobUpgradeSpUp = {0, 1, 2, 3, 6};
@@ -36,20 +36,20 @@ public class GameConstants {
private final static NumberFormat nfParser = NumberFormat.getInstance(YamlConfig.config.server.USE_UNITPRICE_WITH_COMMA ? Locale.FRANCE : Locale.UK);
public static final Disease[] CPQ_DISEASES = {Disease.SLOW, Disease.SEDUCE, Disease.STUN, Disease.POISON,
Disease.SEAL, Disease.DARKNESS, Disease.WEAKEN, Disease.CURSE};
Disease.SEAL, Disease.DARKNESS, Disease.WEAKEN, Disease.CURSE};
public static final int MAX_FIELD_MOB_DAMAGE = getMaxObstacleMobDamageFromWz() * 2;
public static int getPlayerBonusDropRate(int slot) {
return(DROP_RATE_GAIN[slot]);
return (DROP_RATE_GAIN[slot]);
}
public static int getPlayerBonusMesoRate(int slot) {
return(MESO_RATE_GAIN[slot]);
return (MESO_RATE_GAIN[slot]);
}
public static int getPlayerBonusExpRate(int slot) {
return(EXP_RATE_GAIN[slot]);
return (EXP_RATE_GAIN[slot]);
}
// "goto" command for players
@@ -281,35 +281,35 @@ public class GameConstants {
private static final int[] CUSTOM_ACTION = {1, 0, 3, 2, 53, 54, 100, 52, 51, 19, 5, 9, 50, 7, 22, 101, 102, 103, 104, 105, 106, 8, 17, 26, 20, 4};
public static int[] getCustomKey(boolean customKeyset) {
return(customKeyset ? CUSTOM_KEY : DEFAULT_KEY);
return (customKeyset ? CUSTOM_KEY : DEFAULT_KEY);
}
public static int[] getCustomType(boolean customKeyset) {
return(customKeyset ? CUSTOM_TYPE : DEFAULT_TYPE);
return (customKeyset ? CUSTOM_TYPE : DEFAULT_TYPE);
}
public static int[] getCustomAction(boolean customKeyset) {
return(customKeyset ? CUSTOM_ACTION : DEFAULT_ACTION);
return (customKeyset ? CUSTOM_ACTION : DEFAULT_ACTION);
}
private static final int[] mobHpVal = {0, 15, 20, 25, 35, 50, 65, 80, 95, 110, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350,
375, 405, 435, 465, 495, 525, 580, 650, 720, 790, 900, 990, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800,
1900, 2000, 2100, 2200, 2300, 2400, 2520, 2640, 2760, 2880, 3000, 3200, 3400, 3600, 3800, 4000, 4300, 4600, 4900, 5200,
5500, 5900, 6300, 6700, 7100, 7500, 8000, 8500, 9000, 9500, 10000, 11000, 12000, 13000, 14000, 15000, 17000, 19000, 21000, 23000,
25000, 27000, 29000, 31000, 33000, 35000, 37000, 39000, 41000, 43000, 45000, 47000, 49000, 51000, 53000, 55000, 57000, 59000, 61000, 63000,
65000, 67000, 69000, 71000, 73000, 75000, 77000, 79000, 81000, 83000, 85000, 89000, 91000, 93000, 95000, 97000, 99000, 101000, 103000,
105000, 107000, 109000, 111000, 113000, 115000, 118000, 120000, 125000, 130000, 135000, 140000, 145000, 150000, 155000, 160000, 165000, 170000, 175000, 180000,
185000, 190000, 195000, 200000, 205000, 210000, 215000, 220000, 225000, 230000, 235000, 240000, 250000, 260000, 270000, 280000, 290000, 300000, 310000, 320000,
330000, 340000, 350000, 360000, 370000, 380000, 390000, 400000, 410000, 420000, 430000, 440000, 450000, 460000, 470000, 480000, 490000, 500000, 510000, 520000,
530000, 550000, 570000, 590000, 610000, 630000, 650000, 670000, 690000, 710000, 730000, 750000, 770000, 790000, 810000, 830000, 850000, 870000, 890000, 910000};
375, 405, 435, 465, 495, 525, 580, 650, 720, 790, 900, 990, 1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800,
1900, 2000, 2100, 2200, 2300, 2400, 2520, 2640, 2760, 2880, 3000, 3200, 3400, 3600, 3800, 4000, 4300, 4600, 4900, 5200,
5500, 5900, 6300, 6700, 7100, 7500, 8000, 8500, 9000, 9500, 10000, 11000, 12000, 13000, 14000, 15000, 17000, 19000, 21000, 23000,
25000, 27000, 29000, 31000, 33000, 35000, 37000, 39000, 41000, 43000, 45000, 47000, 49000, 51000, 53000, 55000, 57000, 59000, 61000, 63000,
65000, 67000, 69000, 71000, 73000, 75000, 77000, 79000, 81000, 83000, 85000, 89000, 91000, 93000, 95000, 97000, 99000, 101000, 103000,
105000, 107000, 109000, 111000, 113000, 115000, 118000, 120000, 125000, 130000, 135000, 140000, 145000, 150000, 155000, 160000, 165000, 170000, 175000, 180000,
185000, 190000, 195000, 200000, 205000, 210000, 215000, 220000, 225000, 230000, 235000, 240000, 250000, 260000, 270000, 280000, 290000, 300000, 310000, 320000,
330000, 340000, 350000, 360000, 370000, 380000, 390000, 400000, 410000, 420000, 430000, 440000, 450000, 460000, 470000, 480000, 490000, 500000, 510000, 520000,
530000, 550000, 570000, 590000, 610000, 630000, 650000, 670000, 690000, 710000, 730000, 750000, 770000, 790000, 810000, 830000, 850000, 870000, 890000, 910000};
public static String getJobName(int jobid) {
String name = jobNames.get(jobid);
if(name == null) {
if (name == null) {
Job job = Job.getById(jobid);
if(job != null) {
if (job != null) {
name = job.name().toLowerCase();
name = name.replaceAll("[*0-9]", "");
name = name.substring(0, 1).toUpperCase() + name.substring(1);
@@ -332,7 +332,7 @@ public class GameConstants {
}
public static boolean isHallOfFameMap(int mapid) {
switch(mapid) {
switch (mapid) {
case 102000004: // warrior
case 101000004: // magician
case 100000204: // bowman
@@ -351,7 +351,7 @@ public class GameConstants {
}
public static boolean isPodiumHallOfFameMap(int mapid) {
switch(mapid) {
switch (mapid) {
case 102000004: // warrior
case 101000004: // magician
case 100000204: // bowman
@@ -365,39 +365,39 @@ public class GameConstants {
}
public static byte getHallOfFameBranch(Job job, int mapid) {
if(!isHallOfFameMap(mapid)) {
if (!isHallOfFameMap(mapid)) {
return (byte) (26 + 4 * (mapid / 100000000)); // custom, 400 pnpcs available per continent
}
if(job.isA(Job.WARRIOR)) {
if (job.isA(Job.WARRIOR)) {
return 10;
} else if(job.isA(Job.MAGICIAN)) {
} else if (job.isA(Job.MAGICIAN)) {
return 11;
} else if(job.isA(Job.BOWMAN)) {
} else if (job.isA(Job.BOWMAN)) {
return 12;
} else if(job.isA(Job.THIEF)) {
} else if (job.isA(Job.THIEF)) {
return 13;
} else if(job.isA(Job.PIRATE)) {
} else if (job.isA(Job.PIRATE)) {
return 14;
} else if(job.isA(Job.DAWNWARRIOR1)) {
} else if (job.isA(Job.DAWNWARRIOR1)) {
return 15;
} else if(job.isA(Job.BLAZEWIZARD1)) {
} else if (job.isA(Job.BLAZEWIZARD1)) {
return 16;
} else if(job.isA(Job.WINDARCHER1)) {
} else if (job.isA(Job.WINDARCHER1)) {
return 17;
} else if(job.isA(Job.NIGHTWALKER1)) {
} else if (job.isA(Job.NIGHTWALKER1)) {
return 18;
} else if(job.isA(Job.THUNDERBREAKER1)) {
} else if (job.isA(Job.THUNDERBREAKER1)) {
return 19;
} else if(job.isA(Job.ARAN1)) {
} else if (job.isA(Job.ARAN1)) {
return 20;
} else if(job.isA(Job.EVAN1)) {
} else if (job.isA(Job.EVAN1)) {
return 21;
} else if(job.isA(Job.BEGINNER)) {
} else if (job.isA(Job.BEGINNER)) {
return 22;
} else if(job.isA(Job.NOBLESSE)) {
} else if (job.isA(Job.NOBLESSE)) {
return 23;
} else if(job.isA(Job.LEGEND)) {
} else if (job.isA(Job.LEGEND)) {
return 24;
} else {
return 25;
@@ -407,7 +407,7 @@ public class GameConstants {
public static int getOverallJobRankByScriptId(int scriptId) {
int branch = (scriptId / 100) % 100;
if(branch < 26) {
if (branch < 26) {
return (scriptId % 100) + 1;
} else {
return ((scriptId - 2600) % 400) + 1;
@@ -418,7 +418,7 @@ public class GameConstants {
scriptId /= 100;
scriptId %= 100;
if(branch < 26) {
if (branch < 26) {
return branch == scriptId;
} else {
return scriptId >= branch && scriptId < branch + 4;
@@ -428,20 +428,20 @@ public class GameConstants {
public static int getHallOfFameMapid(Job job) {
int jobid = job.getId();
if(isCygnus(jobid)) {
if (isCygnus(jobid)) {
return 130000100;
} else if(isAran(jobid)) {
} else if (isAran(jobid)) {
return 140010110;
} else {
if(job.isA(Job.WARRIOR)) {
if (job.isA(Job.WARRIOR)) {
return 102000004;
} else if(job.isA(Job.MAGICIAN)) {
} else if (job.isA(Job.MAGICIAN)) {
return 101000004;
} else if(job.isA(Job.BOWMAN)) {
} else if (job.isA(Job.BOWMAN)) {
return 100000204;
} else if(job.isA(Job.THIEF)) {
} else if (job.isA(Job.THIEF)) {
return 103000008;
} else if(job.isA(Job.PIRATE)) {
} else if (job.isA(Job.PIRATE)) {
return 120000105;
} else {
return 130000110; // beginner explorers are allotted with the Cygnus, available map lul
@@ -452,9 +452,9 @@ public class GameConstants {
public static int getJobBranch(Job job) {
int jobid = job.getId();
if(jobid % 1000 == 0) {
if (jobid % 1000 == 0) {
return 0;
} else if(jobid % 100 == 0) {
} else if (jobid % 100 == 0) {
return 1;
} else {
return 2 + (jobid % 10);
@@ -464,7 +464,7 @@ public class GameConstants {
public static int getJobMaxLevel(Job job) {
int jobBranch = getJobBranch(job);
switch(jobBranch) {
switch (jobBranch) {
case 0:
return 10; // beginner
@@ -484,19 +484,19 @@ public class GameConstants {
public static int getSkillBook(final int job) {
if (job >= 2210 && job <= 2218) {
return job - 2209;
return job - 2209;
}
return 0;
}
public static boolean isAranSkills(final int skill) {
return Aran.FULL_SWING == skill || Aran.OVER_SWING == skill || Aran.COMBO_TEMPEST == skill || Aran.COMBO_FENRIR == skill || Aran.COMBO_DRAIN == skill
|| Aran.HIDDEN_FULL_DOUBLE == skill || Aran.HIDDEN_FULL_TRIPLE == skill || Aran.HIDDEN_OVER_DOUBLE == skill || Aran.HIDDEN_OVER_TRIPLE == skill
|| Aran.COMBO_SMASH == skill || Aran.DOUBLE_SWING == skill || Aran.TRIPLE_SWING == skill;
return Aran.FULL_SWING == skill || Aran.OVER_SWING == skill || Aran.COMBO_TEMPEST == skill || Aran.COMBO_FENRIR == skill || Aran.COMBO_DRAIN == skill
|| Aran.HIDDEN_FULL_DOUBLE == skill || Aran.HIDDEN_FULL_TRIPLE == skill || Aran.HIDDEN_OVER_DOUBLE == skill || Aran.HIDDEN_OVER_TRIPLE == skill
|| Aran.COMBO_SMASH == skill || Aran.DOUBLE_SWING == skill || Aran.TRIPLE_SWING == skill;
}
public static boolean isHiddenSkills(final int skill) {
return Aran.HIDDEN_FULL_DOUBLE == skill || Aran.HIDDEN_FULL_TRIPLE == skill || Aran.HIDDEN_OVER_DOUBLE == skill || Aran.HIDDEN_OVER_TRIPLE == skill;
return Aran.HIDDEN_FULL_DOUBLE == skill || Aran.HIDDEN_FULL_TRIPLE == skill || Aran.HIDDEN_OVER_DOUBLE == skill || Aran.HIDDEN_OVER_TRIPLE == skill;
}
public static boolean isCygnus(final int job) {
@@ -508,7 +508,7 @@ public class GameConstants {
}
private static boolean isInBranchJobTree(int skillJobId, int jobId, int branchType) {
int branch = (int)(Math.pow(10, branchType));
int branch = (int) (Math.pow(10, branchType));
int skillBranch = (skillJobId / branch) * branch;
int jobBranch = (jobId / branch) * branch;
@@ -517,7 +517,7 @@ public class GameConstants {
}
private static boolean hasDivergedBranchJobTree(int skillJobId, int jobId, int branchType) {
int branch = (int)(Math.pow(10, branchType));
int branch = (int) (Math.pow(10, branchType));
int skillBranch = skillJobId / branch;
int jobBranch = jobId / branch;
@@ -528,10 +528,14 @@ public class GameConstants {
public static boolean isInJobTree(int skillId, int jobId) {
int skillJob = skillId / 10000;
if(!isInBranchJobTree(skillJob, jobId, 0)) {
for(int i = 1; i <= 3; i++) {
if(hasDivergedBranchJobTree(skillJob, jobId, i)) return false;
if(isInBranchJobTree(skillJob, jobId, i)) return (skillJob <= jobId);
if (!isInBranchJobTree(skillJob, jobId, 0)) {
for (int i = 1; i <= 3; i++) {
if (hasDivergedBranchJobTree(skillJob, jobId, i)) {
return false;
}
if (isInBranchJobTree(skillJob, jobId, i)) {
return (skillJob <= jobId);
}
}
} else {
return (skillJob <= jobId);
@@ -541,15 +545,15 @@ public class GameConstants {
}
public static boolean isPqSkill(final int skill) {
return (skill >= 20000014 && skill <= 20000018) || skill == 10000013 || skill == 20001013 || (skill % 10000000 >= 1009 && skill % 10000000 <= 1011) || skill % 10000000 == 1020;
return (skill >= 20000014 && skill <= 20000018) || skill == 10000013 || skill == 20001013 || (skill % 10000000 >= 1009 && skill % 10000000 <= 1011) || skill % 10000000 == 1020;
}
public static boolean bannedBindSkills(final int skill) {
return isAranSkills(skill) || isPqSkill(skill);
return isAranSkills(skill) || isPqSkill(skill);
}
public static boolean isGMSkills(final int skill) {
return skill >= 9001000 && skill <= 9101008 || skill >= 8001000 && skill <= 8001001;
return skill >= 9001000 && skill <= 9101008 || skill >= 8001000 && skill <= 8001001;
}
public static boolean isFreeMarketRoom(int mapid) {
@@ -557,11 +561,11 @@ public class GameConstants {
}
public static boolean isMerchantLocked(MapleMap map) {
if(FieldLimit.CANNOTMIGRATE.check(map.getFieldLimit())) { // maps that cannot access cash shop cannot access merchants too (except FM rooms).
if (FieldLimit.CANNOTMIGRATE.check(map.getFieldLimit())) { // maps that cannot access cash shop cannot access merchants too (except FM rooms).
return true;
}
switch(map.getId()) {
switch (map.getId()) {
case 910000000:
return true;
}
@@ -578,7 +582,7 @@ public class GameConstants {
}
public static boolean isDojoPartyArea(int mapid) {
return mapid >= 925030100 && mapid < 925040000;
return mapid >= 925030100 && mapid < 925040000;
}
public static boolean isDojoBoss(int mobid) {
@@ -590,25 +594,25 @@ public class GameConstants {
}
public static boolean isPyramid(int mapid) {
return mapid >= 926010010 & mapid <= 930010000;
return mapid >= 926010010 & mapid <= 930010000;
}
public static boolean isAriantColiseumLobby(int mapid) {
int mapbranch = mapid / 1000;
return mapbranch == 980010 && mapid % 10 == 0;
return mapbranch == 980010 && mapid % 10 == 0;
}
public static boolean isAriantColiseumArena(int mapid) {
int mapbranch = mapid / 1000;
return mapbranch == 980010 && mapid % 10 == 1;
return mapbranch == 980010 && mapid % 10 == 1;
}
public static boolean isPqSkillMap(int mapid) {
return isDojo(mapid) || isPyramid(mapid);
return isDojo(mapid) || isPyramid(mapid);
}
public static boolean isFishingArea(int mapid) {
return mapid == 120010000 || mapid == 251000100 || mapid == 541010110;
return mapid == 120010000 || mapid == 251000100 || mapid == 541010110;
}
public static boolean isFinisherSkill(int skillId) {
@@ -646,7 +650,7 @@ public class GameConstants {
}
public static String ordinal(int i) {
String[] sufixes = new String[] { "th", "st", "nd", "rd", "th", "th", "th", "th", "th", "th" };
String[] sufixes = new String[]{"th", "st", "nd", "rd", "th", "th", "th", "th", "th", "th"};
switch (i % 100) {
case 11:
case 12:
@@ -659,7 +663,7 @@ public class GameConstants {
}
public synchronized static String numberWithCommas(int i) {
if(!YamlConfig.config.server.USE_DISPLAY_NUMBERS_WITH_COMMA) {
if (!YamlConfig.config.server.USE_DISPLAY_NUMBERS_WITH_COMMA) {
return nfFormatter.format(i); // will display number on whatever locale is currently assigned on NumberFormat
} else {
return NumberFormat.getNumberInstance(Locale.UK).format(i);
@@ -669,7 +673,7 @@ public class GameConstants {
public synchronized static Number parseNumber(String value) {
try {
return nfParser.parse(value);
} catch(Exception e) {
} catch (Exception e) {
e.printStackTrace();
return 0.0f;
}
@@ -1,7 +1,6 @@
package constants.inventory;
/**
*
* @author The Spookster (The Real Spookster)
*/
public enum EquipSlot {
@@ -33,10 +32,10 @@ public enum EquipSlot {
private String name;
private int[] allowed;
private EquipSlot() {
EquipSlot() {
}
private EquipSlot(String wz, int... in) {
EquipSlot(String wz, int... in) {
name = wz;
allowed = in;
}
@@ -23,7 +23,6 @@ import java.util.HashMap;
import java.util.Map;
/**
*
* @author RonanLana
*/
public enum EquipType {
@@ -66,7 +65,7 @@ public enum EquipType {
private final int i;
private static final Map<Integer, EquipType> map = new HashMap(34);
private EquipType(int val) {
EquipType(int val) {
this.i = val;
}
@@ -84,7 +83,7 @@ public enum EquipType {
EquipType ret;
int val = itemid / 100000;
if(val == 13 || val == 14) {
if (val == 13 || val == 14) {
ret = map.get(itemid / 1000);
} else {
ret = map.get(itemid / 10000);
@@ -30,7 +30,6 @@ import java.util.Map;
import java.util.Set;
/**
*
* @author Jay Estrella
* @author Ronan
*/
@@ -53,7 +52,7 @@ public final class ItemConstants {
static {
int[] pi = {5000060, 5000100, 5000101, 5000102}; // i ain't going to open one gigantic itemid cache just for 4 perma itemids, no way!
for(int i : pi) {
for (int i : pi) {
permanentItemids.add(i);
}
}
@@ -150,13 +149,14 @@ public final class ItemConstants {
}
public static boolean isFlagModifier(int scrollId, short flag) {
if(scrollId == 2041058 && ((flag & ItemConstants.COLD) == ItemConstants.COLD)) return true;
if(scrollId == 2040727 && ((flag & ItemConstants.SPIKES) == ItemConstants.SPIKES)) return true;
return false;
if (scrollId == 2041058 && ((flag & ItemConstants.COLD) == ItemConstants.COLD)) {
return true;
}
return scrollId == 2040727 && ((flag & ItemConstants.SPIKES) == ItemConstants.SPIKES);
}
public static boolean isChaosScroll(int scrollId) {
return scrollId >= 2049100 && scrollId <= 2049103;
return scrollId >= 2049100 && scrollId <= 2049103;
}
public static boolean isRateCoupon(int itemId) {
@@ -191,10 +191,10 @@ public final class ItemConstants {
InventoryType ret = InventoryType.UNDEFINED;
final byte type = (byte) (itemId / 1000000);
if (type >= 1 && type <= 5) {
ret = InventoryType.getByType(type);
}
final byte type = (byte) (itemId / 1000000);
if (type >= 1 && type <= 5) {
ret = InventoryType.getByType(type);
}
inventoryTypeCache.put(itemId, ret);
return ret;
@@ -19,13 +19,13 @@
*/
package constants.net;
import java.util.Map;
import java.util.HashMap;
import net.opcodes.RecvOpcode;
import net.opcodes.SendOpcode;
import java.util.HashMap;
import java.util.Map;
/**
*
* @author Ronan
*/
public class OpcodeConstants {
-1
View File
@@ -22,7 +22,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Aran {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Archer {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Assassin {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Bandit {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Beginner {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Bishop {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class BlazeWizard {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Bowmaster {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Brawler {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Buccaneer {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class ChiefBandit {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Corsair {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Crossbowman {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Crusader {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class DarkKnight {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class DawnWarrior {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author David
*/
public class DragonKnight {
+54 -54
View File
@@ -1,58 +1,58 @@
package constants.skills;
public class Evan {
// EVAN1
public static final int BLESSING_OF_THE_FAIRY = 20010012;
public static final int THREE_SNAILS = 20011000;
public static final int RECOVERY = 20011001;
public static final int NIMBLE_FEET = 20011002;
public static final int LEGENDARY_SPIRIT = 20011003;
public static final int MONSTER_RIDER = 20011004;
public static final int JUMP_DOWN = 20011006;
public static final int ECHO_OF_HERO = 20011005;
public static final int MAKER = 20011007;
public static final int BAMBOO_THRUST = 20011009;
public static final int INVINCIBLE_BARRIER = 20011010;
public static final int POWER_EXPLOSION = 20011011;
// EVAN2
public static final int DRAGON_SOUL = 22000000;
public static final int MAGIC_MISSILE = 22001001;
// EVAN3
public static final int FIRE_CIRCLE = 22101000;
public static final int TELEPORT = 22101001;
// EVAN4
public static final int LIGHTNING_BOLT = 22111000;
public static final int MAGIC_GUARD = 22111001;
// EVAN5
public static final int ICE_BREATH = 22121000;
public static final int ELEMENTAL_RESET = 22121001;
// EVAN6
public static final int MAGIC_FLARE = 22131000;
public static final int MAGIC_SHIELD = 22131001;
// EVAN7
public static final int CRITICAL_MAGIC = 22140000;
public static final int DRAGON_THRUST = 22141001;
public static final int MAGIC_BOOSTER = 22141002;
public static final int SLOW = 22141003;
// EVAN8
public static final int MAGIC_AMPLIFICATION = 22150000;
public static final int FIRE_BREATH = 22151001;
public static final int KILLER_WINGS = 22151002;
public static final int MAGIC_RESISTANCE = 22151003;
// EVAN9
public static final int DRAGON_FURY = 22160000;
public static final int EARTHQUAKE = 22161001;
public static final int PHANTOM_IMPRINT = 22161002;
public static final int RECOVERY_AURA = 22161003;
// EVAN10
public static final int MAGIC_MASTERY = 22170001;
public static final int MAPLE_WARRIOR = 22171000;
public static final int ILLUSION = 22171002;
public static final int FLAME_WHEEL = 22171003;
public static final int HEROS_WILL = 22171004;
// EVAN11
public static final int BLESSING_OF_THE_ONYX = 22181000;
public static final int BLAZE = 22181001;
public static final int DARK_FOG = 22181002;
public static final int SOUL_STONE = 22181003;
// EVAN1
public static final int BLESSING_OF_THE_FAIRY = 20010012;
public static final int THREE_SNAILS = 20011000;
public static final int RECOVERY = 20011001;
public static final int NIMBLE_FEET = 20011002;
public static final int LEGENDARY_SPIRIT = 20011003;
public static final int MONSTER_RIDER = 20011004;
public static final int JUMP_DOWN = 20011006;
public static final int ECHO_OF_HERO = 20011005;
public static final int MAKER = 20011007;
public static final int BAMBOO_THRUST = 20011009;
public static final int INVINCIBLE_BARRIER = 20011010;
public static final int POWER_EXPLOSION = 20011011;
// EVAN2
public static final int DRAGON_SOUL = 22000000;
public static final int MAGIC_MISSILE = 22001001;
// EVAN3
public static final int FIRE_CIRCLE = 22101000;
public static final int TELEPORT = 22101001;
// EVAN4
public static final int LIGHTNING_BOLT = 22111000;
public static final int MAGIC_GUARD = 22111001;
// EVAN5
public static final int ICE_BREATH = 22121000;
public static final int ELEMENTAL_RESET = 22121001;
// EVAN6
public static final int MAGIC_FLARE = 22131000;
public static final int MAGIC_SHIELD = 22131001;
// EVAN7
public static final int CRITICAL_MAGIC = 22140000;
public static final int DRAGON_THRUST = 22141001;
public static final int MAGIC_BOOSTER = 22141002;
public static final int SLOW = 22141003;
// EVAN8
public static final int MAGIC_AMPLIFICATION = 22150000;
public static final int FIRE_BREATH = 22151001;
public static final int KILLER_WINGS = 22151002;
public static final int MAGIC_RESISTANCE = 22151003;
// EVAN9
public static final int DRAGON_FURY = 22160000;
public static final int EARTHQUAKE = 22161001;
public static final int PHANTOM_IMPRINT = 22161002;
public static final int RECOVERY_AURA = 22161003;
// EVAN10
public static final int MAGIC_MASTERY = 22170001;
public static final int MAPLE_WARRIOR = 22171000;
public static final int ILLUSION = 22171002;
public static final int FLAME_WHEEL = 22171003;
public static final int HEROS_WILL = 22171004;
// EVAN11
public static final int BLESSING_OF_THE_ONYX = 22181000;
public static final int BLAZE = 22181001;
public static final int DARK_FOG = 22181002;
public static final int SOUL_STONE = 22181003;
}
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class FPArchMage {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class FPMage {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class FPWizard {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Fighter {
+1 -1
View File
@@ -20,8 +20,8 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package constants.skills;
/**
*
* @author BubblesDev
*/
public class GM {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Gunslinger {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Hermit {
-1
View File
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Hero {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Hunter {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class ILArchMage {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class ILMage {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class ILWizard {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author kevintjuh93
*/
public class Legend {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Magician {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Marauder {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Marksman {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class NightLord {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class NightWalker {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Noblesse {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Outlaw {
-1
View File
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Page {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Paladin {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Pirate {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Priest {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Ranger {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Rogue {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Shadower {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Sniper {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class Spearman {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class SuperGM {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class ThunderBreaker {
+3 -4
View File
@@ -5,11 +5,10 @@
package constants.skills;
/**
*
* @author Tyler
*/
public class Warrior {
public static final int IMPROVED_HPREC = 1000000;
public static final int IMPROVED_MAXHP = 1000001;
public static final int IRON_BODY = 1000003;
public static final int IMPROVED_HPREC = 1000000;
public static final int IMPROVED_MAXHP = 1000001;
public static final int IRON_BODY = 1000003;
}
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class WhiteKnight {
@@ -22,7 +22,6 @@
package constants.skills;
/**
*
* @author BubblesDev
*/
public class WindArcher {
@@ -3,7 +3,6 @@ package constants.string;
import client.Character;
/**
*
* @author Drago (Dragohe4rt)
*/
public class LanguageConstants {
@@ -15,7 +14,7 @@ public class LanguageConstants {
int lang;
private Language(int lang) {
Language(int lang) {
this.lang = lang;
}