Fix map spawn
Fix map failing to spawn in some cases.
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@@ -439,14 +439,15 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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eventInstance.monsterKilled(this);
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}
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}
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// idk V just a troll
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MapleCharacter looter = map.getCharacterById(getHighestDamagerId());
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return looter != null ? looter : killer;
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}
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public void dispatchMonsterKilled() {
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for (MonsterListener listener : listeners.toArray(new MonsterListener[listeners.size()])) {
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listener.monsterKilled(getAnimationTime("die1"));
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}
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MapleCharacter looter = map.getCharacterById(getHighestDamagerId());
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return looter != null ? looter : killer;
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}
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// should only really be used to determine drop owner
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