Client clean-up + PiratePQ Implementation

Major update on client packets, now properly making unseen killed
monsters not appear as residual on a player's client. Many updates
revolving the PiratePQ environment as well.
This commit is contained in:
ronancpl
2017-04-12 15:32:55 -03:00
parent 768d9d0264
commit 6791a3d475
48 changed files with 990 additions and 194 deletions
+48 -48
View File
@@ -127,11 +127,11 @@ public class MapleReactor extends AbstractMapleMapObject {
return MaplePacketCreator.spawnReactor(this);
}
public void forceHitReactor(final byte newState) {
setState((byte) newState);
setTimerActive(false);
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, (short) 0));
}
public void forceHitReactor(final byte newState) {
setState((byte) newState);
setTimerActive(false);
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, (short) 0));
}
public void delayedHitReactor(final MapleClient c, long delay) {
TimerManager.getInstance().schedule(new Runnable() {
@@ -147,49 +147,49 @@ public class MapleReactor extends AbstractMapleMapObject {
}
public synchronized void hitReactor(int charPos, short stance, int skillid, MapleClient c) {
try {
if(!this.isAlive()) {
return;
}
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid);
if (stats.getType(state) < 999 && stats.getType(state) != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
if (!(stats.getType(state) == 2 && (stance == 0 || stance == 2))) { //get next state
for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
List<Integer> activeSkills = stats.getActiveSkills(state, b);
if (activeSkills != null) {
if (!activeSkills.contains(skillid)) continue;
}
state = stats.getNextState(state, b);
if (stats.getNextState(state, b) == -1) {//end of reactor
if (stats.getType(state) < 100) {//reactor broken
if (delay > 0) {
map.destroyReactor(getObjectId());
} else {//trigger as normal
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
}
} else {//item-triggered on final step
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
}
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "REACTOR " + this.getId() + " activated");
ReactorScriptManager.getInstance().act(c, this);
} else { //reactor not broken yet
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
if (state == stats.getNextState(state, b)) {//current state = next state, looping reactor
ReactorScriptManager.getInstance().act(c, this);
}
}
break;
}
}
} else {
state++;
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
ReactorScriptManager.getInstance().act(c, this);
}
} catch(Exception e) {
e.printStackTrace();
}
try {
if(!this.isAlive()) {
return;
}
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid);
if (stats.getType(state) < 999 && stats.getType(state) != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
if (!(stats.getType(state) == 2 && (stance == 0 || stance == 2))) { //get next state
for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
List<Integer> activeSkills = stats.getActiveSkills(state, b);
if (activeSkills != null) {
if (!activeSkills.contains(skillid)) continue;
}
state = stats.getNextState(state, b);
if (stats.getNextState(state, b) == -1) {//end of reactor
if (stats.getType(state) < 100) {//reactor broken
if (delay > 0) {
map.destroyReactor(getObjectId());
} else {//trigger as normal
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
}
} else {//item-triggered on final step
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
}
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "REACTOR " + this.getId() + " activated");
ReactorScriptManager.getInstance().act(c, this);
} else { //reactor not broken yet
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
if (state == stats.getNextState(state, b)) {//current state = next state, looping reactor
ReactorScriptManager.getInstance().act(c, this);
}
}
break;
}
}
} else {
state++;
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
ReactorScriptManager.getInstance().act(c, this);
}
} catch(Exception e) {
e.printStackTrace();
}
}
public Rectangle getArea() {