Client clean-up + PiratePQ Implementation
Major update on client packets, now properly making unseen killed monsters not appear as residual on a player's client. Many updates revolving the PiratePQ environment as well.
This commit is contained in:
@@ -127,11 +127,11 @@ public class MapleReactor extends AbstractMapleMapObject {
|
||||
return MaplePacketCreator.spawnReactor(this);
|
||||
}
|
||||
|
||||
public void forceHitReactor(final byte newState) {
|
||||
setState((byte) newState);
|
||||
setTimerActive(false);
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, (short) 0));
|
||||
}
|
||||
public void forceHitReactor(final byte newState) {
|
||||
setState((byte) newState);
|
||||
setTimerActive(false);
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, (short) 0));
|
||||
}
|
||||
|
||||
public void delayedHitReactor(final MapleClient c, long delay) {
|
||||
TimerManager.getInstance().schedule(new Runnable() {
|
||||
@@ -147,49 +147,49 @@ public class MapleReactor extends AbstractMapleMapObject {
|
||||
}
|
||||
|
||||
public synchronized void hitReactor(int charPos, short stance, int skillid, MapleClient c) {
|
||||
try {
|
||||
if(!this.isAlive()) {
|
||||
return;
|
||||
}
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid);
|
||||
if (stats.getType(state) < 999 && stats.getType(state) != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
|
||||
if (!(stats.getType(state) == 2 && (stance == 0 || stance == 2))) { //get next state
|
||||
for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
|
||||
List<Integer> activeSkills = stats.getActiveSkills(state, b);
|
||||
if (activeSkills != null) {
|
||||
if (!activeSkills.contains(skillid)) continue;
|
||||
}
|
||||
state = stats.getNextState(state, b);
|
||||
if (stats.getNextState(state, b) == -1) {//end of reactor
|
||||
if (stats.getType(state) < 100) {//reactor broken
|
||||
if (delay > 0) {
|
||||
map.destroyReactor(getObjectId());
|
||||
} else {//trigger as normal
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
} else {//item-triggered on final step
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "REACTOR " + this.getId() + " activated");
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
} else { //reactor not broken yet
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
if (state == stats.getNextState(state, b)) {//current state = next state, looping reactor
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
state++;
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
try {
|
||||
if(!this.isAlive()) {
|
||||
return;
|
||||
}
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "Hitted REACTOR " + this.getId() + " with POS " + charPos + " , STANCE " + stance + " , SkillID " + skillid);
|
||||
if (stats.getType(state) < 999 && stats.getType(state) != -1) {//type 2 = only hit from right (kerning swamp plants), 00 is air left 02 is ground left
|
||||
if (!(stats.getType(state) == 2 && (stance == 0 || stance == 2))) { //get next state
|
||||
for (byte b = 0; b < stats.getStateSize(state); b++) {//YAY?
|
||||
List<Integer> activeSkills = stats.getActiveSkills(state, b);
|
||||
if (activeSkills != null) {
|
||||
if (!activeSkills.contains(skillid)) continue;
|
||||
}
|
||||
state = stats.getNextState(state, b);
|
||||
if (stats.getNextState(state, b) == -1) {//end of reactor
|
||||
if (stats.getType(state) < 100) {//reactor broken
|
||||
if (delay > 0) {
|
||||
map.destroyReactor(getObjectId());
|
||||
} else {//trigger as normal
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
} else {//item-triggered on final step
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
}
|
||||
|
||||
if(ServerConstants.USE_DEBUG == true) c.getPlayer().dropMessage(5, "REACTOR " + this.getId() + " activated");
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
} else { //reactor not broken yet
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
if (state == stats.getNextState(state, b)) {//current state = next state, looping reactor
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
state++;
|
||||
map.broadcastMessage(MaplePacketCreator.triggerReactor(this, stance));
|
||||
ReactorScriptManager.getInstance().act(c, this);
|
||||
}
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public Rectangle getArea() {
|
||||
|
||||
Reference in New Issue
Block a user