Client clean-up + PiratePQ Implementation

Major update on client packets, now properly making unseen killed
monsters not appear as residual on a player's client. Many updates
revolving the PiratePQ environment as well.
This commit is contained in:
ronancpl
2017-04-12 15:32:55 -03:00
parent 768d9d0264
commit 6791a3d475
48 changed files with 990 additions and 194 deletions

View File

@@ -38,6 +38,9 @@ import net.server.world.MapleParty;
import server.TimerManager;
import server.expeditions.MapleExpedition;
import server.maps.MapleMap;
import server.life.MapleMonster;
import server.life.MapleLifeFactory;
import client.MapleCharacter;
/**
@@ -194,4 +197,8 @@ public class EventManager {
Logger.getLogger(EventManager.class.getName()).log(Level.SEVERE, null, ex);
}
}
public MapleMonster getMonster(int mid) {
return(MapleLifeFactory.getMonster(mid));
}
}