Client clean-up + PiratePQ Implementation

Major update on client packets, now properly making unseen killed
monsters not appear as residual on a player's client. Many updates
revolving the PiratePQ environment as well.
This commit is contained in:
ronancpl
2017-04-12 15:32:55 -03:00
parent 768d9d0264
commit 6791a3d475
48 changed files with 990 additions and 194 deletions

View File

@@ -1,7 +1,10 @@
var status = -1;
var exchangeItem = 4000439;
function start() {
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == 1) {
status++;