Client clean-up + PiratePQ Implementation

Major update on client packets, now properly making unseen killed
monsters not appear as residual on a player's client. Many updates
revolving the PiratePQ environment as well.
This commit is contained in:
ronancpl
2017-04-12 15:32:55 -03:00
parent 768d9d0264
commit 6791a3d475
48 changed files with 990 additions and 194 deletions

View File

@@ -78,7 +78,7 @@ function action(mode, type, selection) {
cm.dispose();
}
else {
em.startInstance(cm.getParty(),cm.getPlayer().getMap());
em.startInstance(cm.getParty(),cm.getPlayer().getMap(), 1);
party = cm.getParty().getMembers();
}
cm.dispose();