Rename and clean up MapleInventoryType

This commit is contained in:
P0nk
2021-09-09 20:49:05 +02:00
parent ba647db6cf
commit 5ed7cf73d1
97 changed files with 556 additions and 556 deletions

View File

@@ -345,7 +345,7 @@ public class MapleItemInformationProvider {
if (item != null) {
MapleData smEntry = item.getChildByPath("info/slotMax");
if (smEntry == null) {
if (ItemConstants.getInventoryType(itemId).getType() == MapleInventoryType.EQUIP.getType()) {
if (ItemConstants.getInventoryType(itemId).getType() == InventoryType.EQUIP.getType()) {
ret = 1;
} else {
ret = 100;
@@ -1581,7 +1581,7 @@ public class MapleItemInformationProvider {
}
public Collection<Item> canWearEquipment(MapleCharacter chr, Collection<Item> items) {
Inventory inv = chr.getInventory(MapleInventoryType.EQUIPPED);
Inventory inv = chr.getInventory(InventoryType.EQUIPPED);
if (inv.checked()) {
return items;
}
@@ -1597,8 +1597,8 @@ public class MapleItemInformationProvider {
boolean highfivestamp = false;
/* Removed because players shouldn't even get this, and gm's should just be gm job.
try {
for (Pair<Item, MapleInventoryType> ii : ItemFactory.INVENTORY.loadItems(chr.getId(), false)) {
if (ii.getRight() == MapleInventoryType.CASH) {
for (Pair<Item, InventoryType> ii : ItemFactory.INVENTORY.loadItems(chr.getId(), false)) {
if (ii.getRight() == InventoryType.CASH) {
if (ii.getLeft().getItemId() == 5590000) {
highfivestamp = true;
}
@@ -1683,8 +1683,8 @@ public class MapleItemInformationProvider {
boolean highfivestamp = false;
/* Removed check above for message ><
try {
for (Pair<Item, MapleInventoryType> ii : ItemFactory.INVENTORY.loadItems(chr.getId(), false)) {
if (ii.getRight() == MapleInventoryType.CASH) {
for (Pair<Item, InventoryType> ii : ItemFactory.INVENTORY.loadItems(chr.getId(), false)) {
if (ii.getRight() == InventoryType.CASH) {
if (ii.getLeft().getItemId() == 5590000) {
highfivestamp = true;
}