Rename and clean up MapleInventoryType

This commit is contained in:
P0nk
2021-09-09 20:49:05 +02:00
parent ba647db6cf
commit 5ed7cf73d1
97 changed files with 556 additions and 556 deletions

View File

@@ -24,8 +24,8 @@ package scripting.reactor;
import client.MapleCharacter;
import client.MapleClient;
import client.inventory.Equip;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import config.YamlConfig;
import constants.inventory.ItemConstants;
import scripting.AbstractPlayerInteraction;
@@ -175,7 +175,7 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
} else {
Item drop;
if (ItemConstants.getInventoryType(d.itemId) != MapleInventoryType.EQUIP) {
if (ItemConstants.getInventoryType(d.itemId) != InventoryType.EQUIP) {
drop = new Item(d.itemId, (short) 0, (short) 1);
} else {
drop = ii.randomizeStats((Equip) ii.getEquipById(d.itemId));
@@ -206,7 +206,7 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
} else {
Item drop;
if (ItemConstants.getInventoryType(d.itemId) != MapleInventoryType.EQUIP) {
if (ItemConstants.getInventoryType(d.itemId) != InventoryType.EQUIP) {
drop = new Item(d.itemId, (short) 0, (short) 1);
} else {
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();