Rename and clean up MapleInventoryType
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@@ -23,8 +23,8 @@ package net.server.channel.handlers;
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import client.*;
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import client.inventory.Inventory;
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import client.inventory.InventoryType;
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import client.inventory.Item;
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import client.inventory.MapleInventoryType;
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import client.inventory.manipulator.MapleInventoryManipulator;
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import client.status.MonsterStatus;
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import client.status.MonsterStatusEffect;
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@@ -88,7 +88,7 @@ public final class TakeDamageHandler extends AbstractPacketHandler {
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loseItems = attacker.getStats().loseItem();
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if (loseItems != null) {
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if (chr.getBuffEffect(MapleBuffStat.AURA) == null) {
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MapleInventoryType type;
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InventoryType type;
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final int playerpos = chr.getPosition().x;
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byte d = 1;
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Point pos = new Point(0, chr.getPosition().y);
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