Rename and clean up MapleInventoryType

This commit is contained in:
P0nk
2021-09-09 20:49:05 +02:00
parent ba647db6cf
commit 5ed7cf73d1
97 changed files with 556 additions and 556 deletions

View File

@@ -26,8 +26,8 @@ package client.command.commands.gm2;
import client.MapleCharacter;
import client.MapleClient;
import client.command.Command;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import client.inventory.manipulator.MapleInventoryManipulator;
public class ClearSlotCommand extends Command {
@@ -46,79 +46,79 @@ public class ClearSlotCommand extends Command {
switch (type) {
case "all":
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.EQUIP).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.EQUIP).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.EQUIP, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.EQUIP, (byte) i, tempItem.getQuantity(), false, false);
}
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.USE).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.USE).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.USE, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.USE, (byte) i, tempItem.getQuantity(), false, false);
}
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.ETC).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.ETC).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.ETC, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.ETC, (byte) i, tempItem.getQuantity(), false, false);
}
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.SETUP).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.SETUP).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.SETUP, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.SETUP, (byte) i, tempItem.getQuantity(), false, false);
}
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.CASH).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.CASH).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.CASH, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.CASH, (byte) i, tempItem.getQuantity(), false, false);
}
player.yellowMessage("All Slots Cleared.");
break;
case "equip":
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.EQUIP).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.EQUIP).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.EQUIP, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.EQUIP, (byte) i, tempItem.getQuantity(), false, false);
}
player.yellowMessage("Equipment Slot Cleared.");
break;
case "use":
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.USE).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.USE).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.USE, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.USE, (byte) i, tempItem.getQuantity(), false, false);
}
player.yellowMessage("Use Slot Cleared.");
break;
case "setup":
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.SETUP).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.SETUP).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.SETUP, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.SETUP, (byte) i, tempItem.getQuantity(), false, false);
}
player.yellowMessage("Set-Up Slot Cleared.");
break;
case "etc":
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.ETC).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.ETC).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.ETC, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.ETC, (byte) i, tempItem.getQuantity(), false, false);
}
player.yellowMessage("ETC Slot Cleared.");
break;
case "cash":
for (int i = 0; i < 101; i++) {
Item tempItem = c.getPlayer().getInventory(MapleInventoryType.CASH).getItem((byte) i);
Item tempItem = c.getPlayer().getInventory(InventoryType.CASH).getItem((byte) i);
if (tempItem == null)
continue;
MapleInventoryManipulator.removeFromSlot(c, MapleInventoryType.CASH, (byte) i, tempItem.getQuantity(), false, false);
MapleInventoryManipulator.removeFromSlot(c, InventoryType.CASH, (byte) i, tempItem.getQuantity(), false, false);
}
player.yellowMessage("Cash Slot Cleared.");
break;

View File

@@ -26,8 +26,8 @@ package client.command.commands.gm2;
import client.MapleCharacter;
import client.MapleClient;
import client.command.Command;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import client.inventory.MaplePet;
import config.YamlConfig;
import constants.inventory.ItemConstants;
@@ -94,7 +94,7 @@ public class ItemDropCommand extends Command {
}
Item toDrop;
if (ItemConstants.getInventoryType(itemId) == MapleInventoryType.EQUIP) {
if (ItemConstants.getInventoryType(itemId) == InventoryType.EQUIP) {
toDrop = ii.getEquipById(itemId);
} else {
toDrop = new Item(itemId, (short) 0, quantity);

View File

@@ -26,8 +26,8 @@ package client.command.commands.gm2;
import client.MapleCharacter;
import client.MapleClient;
import client.command.Command;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import constants.inventory.ItemConstants;
import server.MapleItemInformationProvider;
@@ -40,7 +40,7 @@ public class RechargeCommand extends Command {
public void execute(MapleClient c, String[] params) {
MapleCharacter player = c.getPlayer();
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
for (Item torecharge : c.getPlayer().getInventory(MapleInventoryType.USE).list()) {
for (Item torecharge : c.getPlayer().getInventory(InventoryType.USE).list()) {
if (ItemConstants.isThrowingStar(torecharge.getItemId())){
torecharge.setQuantity(ii.getSlotMax(c, torecharge.getItemId()));
c.getPlayer().forceUpdateItem(torecharge);

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@@ -27,8 +27,8 @@ import client.MapleCharacter;
import client.MapleClient;
import client.command.Command;
import client.inventory.Equip;
import client.inventory.InventoryType;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import client.inventory.manipulator.MapleInventoryManipulator;
import constants.inventory.ItemConstants;
import server.MapleItemInformationProvider;
@@ -57,8 +57,8 @@ public class ProItemCommand extends Command {
short stat = (short) Math.max(0, Short.parseShort(params[1]));
short spdjmp = params.length >= 3 ? (short) Math.max(0, Short.parseShort(params[2])) : 0;
MapleInventoryType type = ItemConstants.getInventoryType(itemid);
if (type.equals(MapleInventoryType.EQUIP)) {
InventoryType type = ItemConstants.getInventoryType(itemid);
if (type.equals(InventoryType.EQUIP)) {
Item it = ii.getEquipById(itemid);
it.setOwner(player.getName());

View File

@@ -28,7 +28,7 @@ import client.MapleClient;
import client.command.Command;
import client.inventory.Equip;
import client.inventory.Inventory;
import client.inventory.MapleInventoryType;
import client.inventory.InventoryType;
import constants.inventory.ItemConstants;
public class SetEqStatCommand extends Command {
@@ -46,7 +46,7 @@ public class SetEqStatCommand extends Command {
short newStat = (short) Math.max(0, Integer.parseInt(params[0]));
short newSpdJmp = params.length >= 2 ? (short) Integer.parseInt(params[1]) : 0;
Inventory equip = player.getInventory(MapleInventoryType.EQUIP);
Inventory equip = player.getInventory(InventoryType.EQUIP);
for (byte i = 1; i <= equip.getSlotLimit(); i++) {
try {