cleanup: use Java-style array declaration

This commit is contained in:
P0nk
2021-04-08 07:17:03 +02:00
parent ed5a444753
commit 5e3b346053
41 changed files with 163 additions and 182 deletions

View File

@@ -23,31 +23,21 @@
*/
package client.processor.stat;
import client.MapleCharacter;
import client.MapleClient;
import client.MapleJob;
import client.MapleStat;
import client.Skill;
import client.SkillFactory;
import client.*;
import client.autoban.AutobanFactory;
import client.inventory.Equip;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import config.YamlConfig;
import constants.skills.BlazeWizard;
import constants.skills.Brawler;
import constants.skills.DawnWarrior;
import constants.skills.Magician;
import constants.skills.ThunderBreaker;
import constants.skills.Warrior;
import constants.skills.*;
import tools.MaplePacketCreator;
import tools.Randomizer;
import tools.data.input.SeekableLittleEndianAccessor;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import server.ThreadManager;
import tools.MaplePacketCreator;
import tools.Randomizer;
import tools.data.input.SeekableLittleEndianAccessor;
/**
*
@@ -374,7 +364,7 @@ public class AssignAPProcessor {
return(statList.size() <= rank ? 0 : statList.get(rank));
}
private static int gainStatByType(MapleStat type, int[] statGain, int gain, int statUpdate[]) {
private static int gainStatByType(MapleStat type, int[] statGain, int gain, int[] statUpdate) {
if(gain <= 0) return 0;
int newVal = 0;