cleanup: use Java-style array declaration
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@@ -21,20 +21,16 @@
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*/
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package client;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.Connection;
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import java.sql.SQLException;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Deque;
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import java.util.LinkedHashMap;
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import java.util.LinkedList;
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import java.util.Map;
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import net.server.PlayerStorage;
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import tools.DatabaseConnection;
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import tools.MaplePacketCreator;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.*;
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public class BuddyList {
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public enum BuddyOperation {
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ADDED, DELETED
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@@ -121,7 +117,7 @@ public class BuddyList {
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public int[] getBuddyIds() {
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synchronized(buddies) {
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int buddyIds[] = new int[buddies.size()];
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int[] buddyIds = new int[buddies.size()];
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int i = 0;
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for (BuddylistEntry ble : buddies.values()) {
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buddyIds[i++] = ble.getCharacterId();
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@@ -7,11 +7,12 @@ package client.autoban;
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import client.MapleCharacter;
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import config.YamlConfig;
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import java.util.HashMap;
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import java.util.Map;
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import net.server.Server;
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import tools.FilePrinter;
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import java.util.HashMap;
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import java.util.Map;
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/**
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*
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* @author kevintjuh93
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@@ -23,9 +24,9 @@ public class AutobanManager {
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private int misses = 0;
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private int lastmisses = 0;
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private int samemisscount = 0;
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private long spam[] = new long[20];
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private int timestamp[] = new int[20];
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private byte timestampcounter[] = new byte[20];
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private long[] spam = new long[20];
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private int[] timestamp = new int[20];
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private byte[] timestampcounter = new byte[20];
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public AutobanManager(MapleCharacter chr) {
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@@ -48,7 +48,7 @@ public abstract class Command {
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this.rank = rank;
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}
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protected String joinStringFrom(String arr[], int start) {
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protected String joinStringFrom(String[] arr, int start) {
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StringBuilder builder = new StringBuilder();
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for (int i = start; i < arr.length; i++) {
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builder.append(arr[i]);
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@@ -42,8 +42,8 @@ public class SeedCommand extends Command {
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player.yellowMessage("This command can only be used in HPQ.");
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return;
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}
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Point pos[] = {new Point(7, -207), new Point(179, -447), new Point(-3, -687), new Point(-357, -687), new Point(-538, -447), new Point(-359, -207)};
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int seed[] = {4001097, 4001096, 4001095, 4001100, 4001099, 4001098};
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Point[] pos = {new Point(7, -207), new Point(179, -447), new Point(-3, -687), new Point(-357, -687), new Point(-538, -447), new Point(-359, -207)};
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int[] seed = {4001097, 4001096, 4001095, 4001100, 4001099, 4001098};
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for (int i = 0; i < pos.length; i++) {
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Item item = new Item(seed[i], (byte) 0, (short) 1);
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player.getMap().spawnItemDrop(player, player, item, pos[i], false, true);
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@@ -40,7 +40,7 @@ import java.util.Arrays;
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import java.util.List;
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public class DebugCommand extends Command {
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private final static String debugTypes[] = {"monster", "packet", "portal", "spawnpoint", "pos", "map", "mobsp", "event", "areas", "reactors", "servercoupons", "playercoupons", "timer", "marriage", "buff", ""};
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private final static String[] debugTypes = {"monster", "packet", "portal", "spawnpoint", "pos", "map", "mobsp", "event", "areas", "reactors", "servercoupons", "playercoupons", "timer", "marriage", "buff", ""};
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{
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setDescription("Show a debug message.");
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@@ -49,7 +49,7 @@ public enum ItemFactory {
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private final boolean account;
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private static final int lockCount = 400;
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private static final Lock locks[] = new Lock[lockCount]; // thanks Masterrulax for pointing out a bottleneck issue here
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private static final Lock[] locks = new Lock[lockCount]; // thanks Masterrulax for pointing out a bottleneck issue here
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static {
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for (int i = 0; i < lockCount; i++) {
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@@ -23,31 +23,21 @@
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*/
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package client.processor.stat;
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import client.MapleCharacter;
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import client.MapleClient;
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import client.MapleJob;
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import client.MapleStat;
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import client.Skill;
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import client.SkillFactory;
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import client.*;
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import client.autoban.AutobanFactory;
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import client.inventory.Equip;
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import client.inventory.Item;
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import client.inventory.MapleInventoryType;
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import config.YamlConfig;
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import constants.skills.BlazeWizard;
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import constants.skills.Brawler;
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import constants.skills.DawnWarrior;
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import constants.skills.Magician;
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import constants.skills.ThunderBreaker;
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import constants.skills.Warrior;
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import constants.skills.*;
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import tools.MaplePacketCreator;
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import tools.Randomizer;
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import tools.data.input.SeekableLittleEndianAccessor;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import server.ThreadManager;
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import tools.MaplePacketCreator;
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import tools.Randomizer;
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import tools.data.input.SeekableLittleEndianAccessor;
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/**
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*
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@@ -374,7 +364,7 @@ public class AssignAPProcessor {
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return(statList.size() <= rank ? 0 : statList.get(rank));
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}
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private static int gainStatByType(MapleStat type, int[] statGain, int gain, int statUpdate[]) {
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private static int gainStatByType(MapleStat type, int[] statGain, int gain, int[] statUpdate) {
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if(gain <= 0) return 0;
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int newVal = 0;
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