Unexpirable diseases & Holy Symbol patch
Fixed diseases becoming unexpirable after trying to change channels or entering the Cash Shop. Fixed Holy Symbol acting oddly in solo scenario. Adjusted Summon Sack lv. 9, that would try to spawn mobs with inexistent id on the field.
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@@ -436,13 +436,8 @@ public class MapleMonster extends AbstractLoadedMapleLife {
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partyExp = (int) (personalExp * partyModifier * ServerConstants.PARTY_BONUS_EXP_RATE);
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}
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Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL);
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boolean GMHolySymbol = attacker.getBuffSource(MapleBuffStat.HOLY_SYMBOL) == SuperGM.HOLY_SYMBOL;
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if (holySymbol != null) {
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if (numExpSharers == 1 && !GMHolySymbol) {
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personalExp *= 1.0 + (holySymbol.doubleValue() / 500.0);
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} else {
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personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0);
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}
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personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0);
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}
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statiLock.lock();
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