cleanup: use for-each loop where applicable

This commit is contained in:
P0nk
2021-04-08 07:36:38 +02:00
parent 0ff8a80ef2
commit 5c6f515d18
16 changed files with 103 additions and 105 deletions

View File

@@ -21,9 +21,11 @@
*/
package net.server.channel.handlers;
import java.util.Arrays;
import java.util.List;
import client.MapleCharacter;
import client.MapleClient;
import client.inventory.MapleInventory;
import client.inventory.MapleInventoryType;
import client.inventory.manipulator.MapleInventoryManipulator;
import net.AbstractMaplePacketHandler;
import server.MapleItemInformationProvider;
import server.life.MapleLifeFactory;
@@ -34,11 +36,9 @@ import server.quest.MapleQuest;
import tools.MaplePacketCreator;
import tools.Randomizer;
import tools.data.input.SeekableLittleEndianAccessor;
import client.MapleCharacter;
import client.MapleClient;
import client.inventory.MapleInventory;
import client.inventory.MapleInventoryType;
import client.inventory.manipulator.MapleInventoryManipulator;
import java.util.Arrays;
import java.util.List;
public final class AdminCommandHandler extends AbstractMaplePacketHandler {
@@ -53,8 +53,7 @@ public final class AdminCommandHandler extends AbstractMaplePacketHandler {
switch (mode) {
case 0x00: // Level1~Level8 & Package1~Package2
int[][] toSpawn = MapleItemInformationProvider.getInstance().getSummonMobs(slea.readInt());
for (int z = 0; z < toSpawn.length; z++) {
int[] toSpawnChild = toSpawn[z];
for (int[] toSpawnChild : toSpawn) {
if (Randomizer.nextInt(100) < toSpawnChild[1]) {
c.getPlayer().getMap().spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(toSpawnChild[0]), c.getPlayer().getPosition());
}