Use MapleClient for session management

First working version of the Netty implementation,
but there's a lot remaining to be done.
This commit is contained in:
P0nk
2021-07-11 18:56:45 +02:00
parent 86224f5152
commit 5a7d8e6b1f
23 changed files with 210 additions and 238 deletions

View File

@@ -156,7 +156,7 @@ public class MapleMiniGame extends AbstractMapleMapObject {
public void broadcastToOwner(final byte[] packet) {
MapleClient c = owner.getClient();
if (c != null && c.getSession() != null) {
if (c != null) {
c.announce(packet);
}
}

View File

@@ -386,8 +386,9 @@ public class MaplePlayerShop extends AbstractMapleMapObject {
}
public void broadcast(final byte[] packet) {
if (owner.getClient() != null && owner.getClient().getSession() != null) {
owner.getClient().announce(packet);
MapleClient client = owner.getClient();
if (client != null) {
client.announce(packet);
}
broadcastToVisitors(packet);
}