Rename and clean up MapleDoor
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@@ -1007,7 +1007,7 @@ public class MapleStatEffect {
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y = applyto.getMap().getGroundBelow(applyto.getPosition()).y; // thanks Lame for pointing out unusual cases of doors sending players on ground below
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}
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Point doorPosition = new Point(applyto.getPosition().x, y);
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MapleDoor door = new MapleDoor(applyto, doorPosition);
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Door door = new Door(applyto, doorPosition);
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if (door.getOwnerId() >= 0) {
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applyto.applyPartyDoor(door, false);
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@@ -31,38 +31,37 @@ import java.awt.*;
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import java.util.Collection;
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/**
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*
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* @author Matze
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* @author Ronan
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*/
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public class MapleDoor {
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public class Door {
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private int ownerId;
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private MapleMap town;
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private MaplePortal townPortal;
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private MapleMap target;
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private final MapleMap target;
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private Pair<String, Integer> posStatus = null;
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private long deployTime;
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private boolean active;
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private MapleDoorObject townDoor;
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private MapleDoorObject areaDoor;
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public MapleDoor(Character owner, Point targetPosition) {
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public Door(Character owner, Point targetPosition) {
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this.ownerId = owner.getId();
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this.target = owner.getMap();
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if(target.canDeployDoor(targetPosition)) {
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if(YamlConfig.config.server.USE_ENFORCE_MDOOR_POSITION) {
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if (target.canDeployDoor(targetPosition)) {
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if (YamlConfig.config.server.USE_ENFORCE_MDOOR_POSITION) {
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posStatus = target.getDoorPositionStatus(targetPosition);
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}
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if(posStatus == null) {
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if (posStatus == null) {
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this.town = this.target.getReturnMap();
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this.townPortal = getTownDoorPortal(owner.getDoorSlot());
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this.deployTime = System.currentTimeMillis();
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this.active = true;
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if(townPortal != null) {
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if (townPortal != null) {
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this.areaDoor = new MapleDoorObject(ownerId, town, target, townPortal.getId(), targetPosition, townPortal.getPosition());
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this.townDoor = new MapleDoorObject(ownerId, target, town, -1, townPortal.getPosition(), targetPosition);
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@@ -78,17 +77,17 @@ public class MapleDoor {
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this.ownerId = -2;
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}
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}
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public void updateDoorPortal(Character owner) {
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int slot = owner.fetchDoorSlot();
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MaplePortal nextTownPortal = getTownDoorPortal(slot);
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if(nextTownPortal != null) {
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if (nextTownPortal != null) {
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townPortal = nextTownPortal;
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areaDoor.update(nextTownPortal.getId(), nextTownPortal.getPosition());
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}
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}
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private void broadcastRemoveDoor(Character owner) {
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MapleDoorObject areaDoor = this.getAreaDoor();
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MapleDoorObject townDoor = this.getTownDoor();
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@@ -98,7 +97,7 @@ public class MapleDoor {
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Collection<Character> targetChars = target.getCharacters();
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Collection<Character> townChars = town.getCharacters();
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target.removeMapObject(areaDoor);
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town.removeMapObject(townDoor);
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@@ -111,12 +110,12 @@ public class MapleDoor {
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townDoor.sendDestroyData(chr.getClient());
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chr.removeVisibleMapObject(townDoor);
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}
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owner.removePartyDoor(false);
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if (this.getTownPortal().getId() == 0x80) {
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for (Character chr : townChars) {
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MapleDoor door = chr.getMainTownDoor();
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Door door = chr.getMainTownDoor();
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if (door != null) {
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townDoor.sendSpawnData(chr.getClient());
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chr.addVisibleMapObject(townDoor);
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@@ -124,14 +123,14 @@ public class MapleDoor {
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}
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}
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}
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public static void attemptRemoveDoor(final Character owner) {
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final MapleDoor destroyDoor = owner.getPlayerDoor();
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final Door destroyDoor = owner.getPlayerDoor();
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if (destroyDoor != null && destroyDoor.dispose()) {
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long effectTimeLeft = 3000 - destroyDoor.getElapsedDeployTime(); // portal deployment effect duration
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if (effectTimeLeft > 0) {
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MapleMap town = destroyDoor.getTown();
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OverallService service = (OverallService) town.getChannelServer().getServiceAccess(ChannelServices.OVERALL);
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service.registerOverallAction(town.getId(), () -> {
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destroyDoor.broadcastRemoveDoor(owner); // thanks BHB88 for noticing doors crashing players when instantly cancelling buff
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@@ -141,11 +140,11 @@ public class MapleDoor {
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}
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}
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}
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private MaplePortal getTownDoorPortal(int doorid) {
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return town.getDoorPortal(doorid);
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}
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public int getOwnerId() {
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return ownerId;
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}
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@@ -153,11 +152,11 @@ public class MapleDoor {
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public MapleDoorObject getTownDoor() {
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return townDoor;
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}
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public MapleDoorObject getAreaDoor() {
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return areaDoor;
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}
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public MapleMap getTown() {
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return town;
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}
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@@ -173,11 +172,11 @@ public class MapleDoor {
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public Pair<String, Integer> getDoorStatus() {
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return posStatus;
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}
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public long getElapsedDeployTime() {
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return System.currentTimeMillis() - deployTime;
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}
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private boolean dispose() {
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if (active) {
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active = false;
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@@ -186,7 +185,7 @@ public class MapleDoor {
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return false;
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}
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}
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public boolean isActive() {
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return active;
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}
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