Fixed chair exploit & beholder issue + Mini-dungeon revamp
Fixed an (quite amusing) exploit with map chairs stacking "extra healing" schedules on certain conditions. Fixed mini-dungeon not disposing players properly in some cases. Refactored the mini-dungeon structure. Fixed an issue on CASH inventory merging same items when trying to swap them. Fixed Beholder crash issue when trying to enter Cash Shop.
This commit is contained in:
@@ -51,4 +51,12 @@ function action(mode, type, selection) {
|
||||
cm.dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function generateSelectionMenu(array) { // nice tool for generating a string for the sendSimple functionality
|
||||
var menu = "";
|
||||
for (var i = 0; i < array.length; i++) {
|
||||
menu += "#L" + i + "#" + array[i] + "l\r\n";
|
||||
}
|
||||
return menu;
|
||||
}
|
||||
Reference in New Issue
Block a user