No delay on card pick-up + refactored item pickup process
Fixed a issue on server delaying whenever a player gets a new card for the mobbook. Some code refactoring unifying the several item picking-up methods on the project.
This commit is contained in:
@@ -5526,7 +5526,7 @@ public class MaplePacketCreator {
|
||||
return mplew.getPacket();
|
||||
}
|
||||
|
||||
public static byte[] showForeginCardEffect(int id) {
|
||||
public static byte[] showForeignCardEffect(int id) {
|
||||
final MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter(7);
|
||||
mplew.writeShort(SendOpcode.SHOW_FOREIGN_EFFECT.getValue());
|
||||
mplew.writeInt(id);
|
||||
|
||||
Reference in New Issue
Block a user