Remove monitored locks (fair), use basic version

This commit is contained in:
P0nk
2022-08-11 14:45:48 +02:00
parent 54878ebe8c
commit 4fb632ecdb
22 changed files with 50 additions and 175 deletions

View File

@@ -29,8 +29,6 @@ import client.inventory.Item;
import client.inventory.manipulator.InventoryManipulator;
import client.inventory.manipulator.KarmaManipulator;
import net.packet.Packet;
import net.server.audit.locks.MonitoredLockType;
import net.server.audit.locks.factory.MonitoredReentrantLockFactory;
import server.Trade;
import tools.PacketCreator;
import tools.Pair;
@@ -38,6 +36,7 @@ import tools.Pair;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* @author Matze
@@ -56,7 +55,7 @@ public class PlayerShop extends AbstractMapObject {
private final List<String> bannedList = new ArrayList<>();
private final List<Pair<Character, String>> chatLog = new LinkedList<>();
private final Map<Integer, Byte> chatSlot = new LinkedHashMap<>();
private final Lock visitorLock = MonitoredReentrantLockFactory.createLock(MonitoredLockType.VISITOR_PSHOP, true);
private final Lock visitorLock = new ReentrantLock(true);
public PlayerShop(Character owner, String description, int itemid) {
this.setPosition(owner.getPosition());