Remove monitored locks (fair), use basic version

This commit is contained in:
P0nk
2022-08-11 14:45:48 +02:00
parent 54878ebe8c
commit 4fb632ecdb
22 changed files with 50 additions and 175 deletions

View File

@@ -28,9 +28,6 @@ import constants.id.MobId;
import net.packet.Packet;
import net.server.PlayerStorage;
import net.server.Server;
import net.server.audit.locks.MonitoredLockType;
import net.server.audit.locks.MonitoredReentrantLock;
import net.server.audit.locks.factory.MonitoredReentrantLockFactory;
import net.server.channel.Channel;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@@ -45,6 +42,8 @@ import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import static java.util.concurrent.TimeUnit.MINUTES;
import static java.util.concurrent.TimeUnit.SECONDS;
@@ -100,7 +99,7 @@ public class Expedition {
private final boolean silent;
private final int minSize;
private final int maxSize;
private final MonitoredReentrantLock pL = MonitoredReentrantLockFactory.createLock(MonitoredLockType.EIM_PARTY, true);
private final Lock pL = new ReentrantLock(true);
public Expedition(Character player, ExpeditionType met, boolean sil, int minPlayers, int maxPlayers) {
leader = player;