Remove monitored locks (fair), use basic version
This commit is contained in:
@@ -22,8 +22,6 @@
|
||||
package net.server;
|
||||
|
||||
import client.Disease;
|
||||
import net.server.audit.locks.MonitoredLockType;
|
||||
import net.server.audit.locks.factory.MonitoredReentrantLockFactory;
|
||||
import server.life.MobSkill;
|
||||
import tools.Pair;
|
||||
|
||||
@@ -31,6 +29,7 @@ import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.locks.Lock;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
/**
|
||||
* @author Danny//changed to map :3
|
||||
@@ -38,7 +37,7 @@ import java.util.concurrent.locks.Lock;
|
||||
*/
|
||||
public class PlayerBuffStorage {
|
||||
private final int id = (int) (Math.random() * 100);
|
||||
private final Lock lock = MonitoredReentrantLockFactory.createLock(MonitoredLockType.BUFF_STORAGE, true);
|
||||
private final Lock lock = new ReentrantLock(true);
|
||||
private final Map<Integer, List<PlayerBuffValueHolder>> buffs = new HashMap<>();
|
||||
private final Map<Integer, Map<Disease, Pair<Long, MobSkill>>> diseases = new HashMap<>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user