Turn item id magic numbers into constants

This commit is contained in:
P0nk
2021-11-07 11:38:32 +01:00
parent a4c079c2e8
commit 4efd356cbf
50 changed files with 790 additions and 346 deletions

View File

@@ -21,6 +21,7 @@ package server.partyquest;
import client.Character;
import constants.game.GameConstants;
import constants.id.ItemId;
import server.TimerManager;
import server.expeditions.Expedition;
import server.expeditions.ExpeditionType;
@@ -180,8 +181,8 @@ public class AriantColiseum {
}
chr.setAriantColiseum(null);
int shards = chr.countItem(4031868);
chr.getAbstractPlayerInteraction().removeAll(4031868);
int shards = chr.countItem(ItemId.ARPQ_SPIRIT_JEWEL);
chr.getAbstractPlayerInteraction().removeAll(ItemId.ARPQ_SPIRIT_JEWEL);
chr.updateAriantScore(shards);
}
}
@@ -241,7 +242,7 @@ public class AriantColiseum {
}
runnerups.remove(firstTop);
if (isUnfairMatch(firstTop, secondTop, map.getDroppedItemsCountById(4031868) + lostShards, runnerups)) {
if (isUnfairMatch(firstTop, secondTop, map.getDroppedItemsCountById(ItemId.ARPQ_SPIRIT_JEWEL) + lostShards, runnerups)) {
rewardTier.put(winner, 1);
}
}