Turn item id magic numbers into constants

This commit is contained in:
P0nk
2021-11-07 11:38:32 +01:00
parent a4c079c2e8
commit 4efd356cbf
50 changed files with 790 additions and 346 deletions

View File

@@ -20,7 +20,7 @@
package net.server.channel.handlers;
import client.Client;
import constants.game.GameConstants;
import constants.id.ItemId;
import net.AbstractPacketHandler;
import net.packet.InPacket;
import tools.PacketCreator;
@@ -43,8 +43,8 @@ public final class UseOwlOfMinervaHandler extends AbstractPacketHandler {
if (owlSearched.size() < 5) {
owlLeaderboards = new LinkedList<>();
for (int i : GameConstants.OWL_DATA) {
owlLeaderboards.add(i);
for (int itemId : ItemId.getOwlItems()) {
owlLeaderboards.add(itemId);
}
} else {
// descending order