Direct almost all chr saving through CharacterSaver
Client#disconnectInternal remains. Had to remove some configurable save points to keep it simple.
This commit is contained in:
@@ -242,7 +242,6 @@ server:
|
||||
USE_STARTING_AP_4: false #Use early-GMS 4/4/4/4 starting stats. To overcome AP shortage, this gives 4AP/5AP at 1st/2nd job advancements.
|
||||
USE_AUTOBAN: false #Commands the server to detect infractors automatically.
|
||||
USE_AUTOBAN_LOG: true #Log autoban related messages. Still logs even with USE_AUTOBAN disabled.
|
||||
USE_AUTOSAVE: true #Enables server autosaving feature (saves characters to DB each 1 hour).
|
||||
USE_SERVER_AUTOASSIGNER: false #HeavenMS-builtin autoassigner, uses algorithm based on distributing AP accordingly with required secondary stat on equipments.
|
||||
USE_REFRESH_RANK_MOVE: true
|
||||
USE_ENFORCE_ADMIN_ACCOUNT: false #Forces accounts having GM characters to be treated as a "GM account" by the client (localhost). Some of the GM account perks is the ability to FLY, but unable to TRADE.
|
||||
@@ -254,7 +253,6 @@ server:
|
||||
USE_ENFORCE_ITEM_SUGGESTION: false #Forces the Owl of Minerva and the Cash Shop to always display the defined item array instead of those featured by the players.
|
||||
USE_ENFORCE_UNMERCHABLE_CASH: true #Forces players to not sell CASH items via merchants, drops of it disappears.
|
||||
USE_ENFORCE_UNMERCHABLE_PET: true #Forces players to not sell pets via merchants, drops of it disappears. (since non-named pets gets dirty name and other possible DB-related issues)
|
||||
USE_ENFORCE_MERCHANT_SAVE: true #Forces automatic DB save on merchant owners, at every item movement on shop.
|
||||
USE_ENFORCE_MDOOR_POSITION: false #Forces mystic door to be spawned near spawnpoints.
|
||||
USE_SPAWN_CLEAN_MDOOR: false #Makes mystic doors to be spawned without deploy animation. This clears disconnecting issues that may happen when trying to cancel doors a couple seconds after deployment.
|
||||
USE_SPAWN_LOOT_ON_ANIMATION: false #Makes loot appear some time after the mob has been killed (following the mob death animation, instead of instantly).
|
||||
@@ -371,7 +369,6 @@ server:
|
||||
USE_FULL_HOLY_SYMBOL: false #Holy symbol doesn't require EXP sharers to work in full.
|
||||
|
||||
#Character Configuration
|
||||
USE_ADD_SLOTS_BY_LEVEL: false #Slots are added each 20 levels.
|
||||
USE_ADD_RATES_BY_LEVEL: false #Rates are added each 20 levels.
|
||||
USE_STACK_COUPON_RATES: false #Multiple coupons effects builds up together.
|
||||
USE_PERFECT_PITCH: false #For lvl 30 or above, each lvlup grants player 1 perfect pitch.
|
||||
|
||||
Reference in New Issue
Block a user