Rename and clean up MapleMist
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164
src/main/java/server/maps/Mist.java
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164
src/main/java/server/maps/Mist.java
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package server.maps;
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import client.Character;
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import client.Client;
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import client.Skill;
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import client.SkillFactory;
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import constants.skills.*;
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import net.packet.Packet;
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import server.MapleStatEffect;
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import server.life.MobSkill;
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import server.life.Monster;
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import tools.PacketCreator;
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import java.awt.*;
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/**
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* @author LaiLaiNoob
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*/
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public class Mist extends AbstractMapObject {
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private final Rectangle mistPosition;
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private Character owner = null;
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private Monster mob = null;
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private MapleStatEffect source;
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private MobSkill skill;
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private final boolean isMobMist;
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private boolean isPoisonMist;
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private boolean isRecoveryMist;
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private final int skillDelay;
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public Mist(Rectangle mistPosition, Monster mob, MobSkill skill) {
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this.mistPosition = mistPosition;
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this.mob = mob;
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this.skill = skill;
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isMobMist = true;
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isPoisonMist = true;
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isRecoveryMist = false;
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skillDelay = 0;
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}
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public Mist(Rectangle mistPosition, Character owner, MapleStatEffect source) {
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this.mistPosition = mistPosition;
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this.owner = owner;
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this.source = source;
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this.skillDelay = 8;
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this.isMobMist = false;
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this.isRecoveryMist = false;
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this.isPoisonMist = false;
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switch (source.getSourceId()) {
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case Evan.RECOVERY_AURA:
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isRecoveryMist = true;
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break;
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case Shadower.SMOKE_SCREEN: // Smoke Screen
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isPoisonMist = false;
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break;
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case FPMage.POISON_MIST: // FP mist
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case BlazeWizard.FLAME_GEAR: // Flame Gear
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case NightWalker.POISON_BOMB: // Poison Bomb
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isPoisonMist = true;
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break;
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}
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}
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@Override
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public MapObjectType getType() {
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return MapObjectType.MIST;
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}
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@Override
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public Point getPosition() {
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return mistPosition.getLocation();
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}
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public Skill getSourceSkill() {
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return SkillFactory.getSkill(source.getSourceId());
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}
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public boolean isMobMist() {
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return isMobMist;
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}
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public boolean isPoisonMist() {
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return isPoisonMist;
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}
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public boolean isRecoveryMist() {
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return isRecoveryMist;
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}
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public int getSkillDelay() {
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return skillDelay;
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}
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public Monster getMobOwner() {
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return mob;
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}
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public Character getOwner() {
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return owner;
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}
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public Rectangle getBox() {
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return mistPosition;
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}
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@Override
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public void setPosition(Point position) {
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throw new UnsupportedOperationException();
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}
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public final Packet makeDestroyData() {
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return PacketCreator.removeMist(getObjectId());
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}
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public final Packet makeSpawnData() {
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if (owner != null) {
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return PacketCreator.spawnMist(getObjectId(), owner.getId(), getSourceSkill().getId(), owner.getSkillLevel(SkillFactory.getSkill(source.getSourceId())), this);
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}
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return PacketCreator.spawnMist(getObjectId(), mob.getId(), skill.getSkillId(), skill.getSkillLevel(), this);
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}
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public final Packet makeFakeSpawnData(int level) {
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if (owner != null) {
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return PacketCreator.spawnMist(getObjectId(), owner.getId(), getSourceSkill().getId(), level, this);
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}
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return PacketCreator.spawnMist(getObjectId(), mob.getId(), skill.getSkillId(), skill.getSkillLevel(), this);
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}
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@Override
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public void sendSpawnData(Client client) {
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client.sendPacket(makeSpawnData());
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}
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@Override
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public void sendDestroyData(Client client) {
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client.sendPacket(makeDestroyData());
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}
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public boolean makeChanceResult() {
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return source.makeChanceResult();
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}
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}
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