Added Puppets on Aggro + Guild/Alliance packet info patch + Pet flags
Added pet flags recognition, such as the "pet speed same as owner" mechanic. Fixed repeatable quest "Remnants of HT..." not rewarding Dragon Stones. Refactored character object's check slots method, now using the same algorithm from the API class. Fixed a vunerability from before reviving/respawning players to towns, on where players would get their HP restored in area map before sending them back to safety. Fixed some NPC gates in Mushking Empire, allowing players to access bosses free of quest requirements. Improved dialog of NPCs for "permission to attempt Zakum expeds". Implemented (or rather improved) item scripts, now using NPC conversation methods as it was intended originally. Rehauled mob-skill "summon mobs" limit, now using the placeholders found in the wz to determine limit of concurrent underlings spawned, and "limit" now refers to total of underlings spawned from a mob. Revised IoSession closing mechanics in several login classes. Implemented automated loggedin account shutdown if another player has gained a pass from the DB to login. Improved the server-side check for teleport rocks. Fixed removeAfter from mobs being procced after they were disposed. Reviewed EIM start references on several scripts, minding the latest EIM setup implementations. Fixed equipments that were reused Scissors of Karma not not being able to sell on pshops/merchants. Fixed a bug where entering alliances would lead a player to see information from other guilds of past alliances until an update takes place. Padronized a few skillbook names. Reviewed player puppets not gaining priority properly on the recent aggro system. Improved "item sold" message of merchants, now displaying also quantity left of an item on store. Fixed a bug with itemid limits of weapons on server.
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@@ -23,13 +23,15 @@ Java7 SDK: https://www.oracle.com/technetwork/java/javase/downloads/java-archive
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**Important note about localhosts**: these executables are red-flagged by antivirus tools as __potentially malicious softwares__, this happens due to the reverse engineering methods that were applied onto these software artifacts. Those depicted here have been put to use for years already and posed no harm so far, so they are soundly assumed to be safe.
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Latest localhost: https://hostr.co/m2bVtnizCtmD
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Latest localhost: https://hostr.co/tsYsQzzV6xT0
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The following list, in bottom-up chronological order, holds information regarding all changes that were applied from the starting localhost used in this development. Some lines have a link attached, that will lead you to a snapshot of the localhost at that version of the artifact. Naturally, later versions holds all previous changes along with the proposed changes.
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**Change log:**
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* Removed block on applying attack-based strengthening gems on non-weapon equipments.
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* Fixed some 'rn' problems with quest icons & removed "tab" from party leader changed message.
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* Removed block on applying attack-based strengthening gems on non-weapon equipments. https://hostr.co/m2bVtnizCtmD
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* Set a higher cap for SPEED.
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@@ -84,6 +86,7 @@ It's never enough to tell this, thanks to everyone that have been contributing s
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Our Discord channel is still available on: https://discord.gg/Q7wKxHX
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<hr id="donate" />
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### Donation
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If you REALLY liked what you have seen on the project, please feel free to donate a little something as a helping hand for my contributions towards Maple development. Also remember to **support Nexon**!
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