Rename and clean up MapleBuffStat

This commit is contained in:
P0nk
2021-09-09 21:02:22 +02:00
parent 6ea9a57e9f
commit 46bd0570d7
23 changed files with 431 additions and 431 deletions

View File

@@ -71,7 +71,7 @@ public class MapleStatEffect {
private int cp, nuffSkill;
private List<MapleDisease> cureDebuffs;
private boolean skill;
private List<Pair<MapleBuffStat, Integer>> statups;
private List<Pair<BuffStat, Integer>> statups;
private Map<MonsterStatus, Integer> monsterStatus;
private int x, y, mobCount, moneyCon, cooldown, morphId = 0, ghost, fatigue, berserk, booster;
private double prop;
@@ -153,7 +153,7 @@ public class MapleStatEffect {
return loadFromData(source, itemid, false, false);
}
private static void addBuffStatPairToListIfNotZero(List<Pair<MapleBuffStat, Integer>> list, MapleBuffStat buffstat, Integer val) {
private static void addBuffStatPairToListIfNotZero(List<Pair<BuffStat, Integer>> list, BuffStat buffstat, Integer val) {
if (val != 0) {
list.add(new Pair<>(buffstat, val));
}
@@ -235,7 +235,7 @@ public class MapleStatEffect {
ret.overTime = overTime;
}
ArrayList<Pair<MapleBuffStat, Integer>> statups = new ArrayList<>();
ArrayList<Pair<BuffStat, Integer>> statups = new ArrayList<>();
ret.watk = (short) MapleDataTool.getInt("pad", source, 0);
ret.wdef = (short) MapleDataTool.getInt("pdd", source, 0);
ret.matk = (short) MapleDataTool.getInt("mad", source, 0);
@@ -247,10 +247,10 @@ public class MapleStatEffect {
ret.jump = (short) MapleDataTool.getInt("jump", source, 0);
ret.barrier = MapleDataTool.getInt("barrier", source, 0);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.AURA, ret.barrier);
addBuffStatPairToListIfNotZero(statups, BuffStat.AURA, ret.barrier);
ret.mapProtection = mapProtection(sourceid);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MAP_PROTECTION, (int) ret.mapProtection);
addBuffStatPairToListIfNotZero(statups, BuffStat.MAP_PROTECTION, (int) ret.mapProtection);
if (ret.overTime && ret.getSummonMovementType() == null) {
if (!skill) {
@@ -258,8 +258,8 @@ public class MapleStatEffect {
ret.berserk = MapleDataTool.getInt("berserk", source, 0);
ret.booster = MapleDataTool.getInt("booster", source, 0);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.BERSERK, ret.berserk);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.BOOSTER, ret.booster);
addBuffStatPairToListIfNotZero(statups, BuffStat.BERSERK, ret.berserk);
addBuffStatPairToListIfNotZero(statups, BuffStat.BOOSTER, ret.booster);
} else if (isDojoBuff(sourceid) || isHpMpRecovery(sourceid)) {
ret.mhpR = (byte) MapleDataTool.getInt("mhpR", source, 0);
@@ -267,39 +267,39 @@ public class MapleStatEffect {
ret.mmpR = (byte) MapleDataTool.getInt("mmpR", source, 0);
ret.mmpRRate = (short) (MapleDataTool.getInt("mmpRRate", source, 0) * 100);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.HPREC, (int) ret.mhpR);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MPREC, (int) ret.mmpR);
addBuffStatPairToListIfNotZero(statups, BuffStat.HPREC, (int) ret.mhpR);
addBuffStatPairToListIfNotZero(statups, BuffStat.MPREC, (int) ret.mmpR);
} else if (isRateCoupon(sourceid)) {
switch (MapleDataTool.getInt("expR", source, 0)) {
case 1:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_EXP1, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_EXP1, 1);
break;
case 2:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_EXP2, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_EXP2, 1);
break;
case 3:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_EXP3, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_EXP3, 1);
break;
case 4:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_EXP4, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_EXP4, 1);
break;
}
switch (MapleDataTool.getInt("drpR", source, 0)) {
case 1:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_DRP1, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_DRP1, 1);
break;
case 2:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_DRP2, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_DRP2, 1);
break;
case 3:
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.COUPON_DRP3, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.COUPON_DRP3, 1);
break;
}
} else if (isMonsterCard(sourceid)) {
@@ -330,13 +330,13 @@ public class MapleStatEffect {
}
if (MapleDataTool.getInt("mesoupbyitem", source, 0) != 0) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MESO_UP_BY_ITEM, 4);
addBuffStatPairToListIfNotZero(statups, BuffStat.MESO_UP_BY_ITEM, 4);
prob = MapleDataTool.getInt("prob", source, 1);
}
int itemupType = MapleDataTool.getInt("itemupbyitem", source, 0);
if (itemupType != 0) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.ITEM_UP_BY_ITEM, 4);
addBuffStatPairToListIfNotZero(statups, BuffStat.ITEM_UP_BY_ITEM, 4);
prob = MapleDataTool.getInt("prob", source, 1);
switch (itemupType) {
@@ -351,47 +351,47 @@ public class MapleStatEffect {
}
if (MapleDataTool.getInt("respectPimmune", source, 0) != 0) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.RESPECT_PIMMUNE, 4);
addBuffStatPairToListIfNotZero(statups, BuffStat.RESPECT_PIMMUNE, 4);
}
if (MapleDataTool.getInt("respectMimmune", source, 0) != 0) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.RESPECT_MIMMUNE, 4);
addBuffStatPairToListIfNotZero(statups, BuffStat.RESPECT_MIMMUNE, 4);
}
if (MapleDataTool.getString("defenseAtt", source, null) != null) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.DEFENSE_ATT, 4);
addBuffStatPairToListIfNotZero(statups, BuffStat.DEFENSE_ATT, 4);
}
if (MapleDataTool.getString("defenseState", source, null) != null) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.DEFENSE_STATE, 4);
addBuffStatPairToListIfNotZero(statups, BuffStat.DEFENSE_STATE, 4);
}
int thaw = MapleDataTool.getInt("thaw", source, 0);
if (thaw != 0) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MAP_PROTECTION, thaw > 0 ? 1 : 2);
addBuffStatPairToListIfNotZero(statups, BuffStat.MAP_PROTECTION, thaw > 0 ? 1 : 2);
}
ret.cardStats = new CardItemupStats(itemupCode, prob, areas, inParty);
} else if (isExpIncrease(sourceid)) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.EXP_INCREASE, MapleDataTool.getInt("expinc", source, 0));
addBuffStatPairToListIfNotZero(statups, BuffStat.EXP_INCREASE, MapleDataTool.getInt("expinc", source, 0));
}
} else {
if (isMapChair(sourceid)) {
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MAP_CHAIR, 1);
addBuffStatPairToListIfNotZero(statups, BuffStat.MAP_CHAIR, 1);
} else if ((sourceid == Beginner.NIMBLE_FEET || sourceid == Noblesse.NIMBLE_FEET || sourceid == Evan.NIMBLE_FEET || sourceid == Legend.AGILE_BODY) && YamlConfig.config.server.USE_ULTRA_NIMBLE_FEET == true) {
ret.jump = (short) (ret.speed * 4);
ret.speed *= 15;
}
}
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.WATK, (int) ret.watk);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.WDEF, (int) ret.wdef);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MATK, (int) ret.matk);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.MDEF, (int) ret.mdef);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.ACC, (int) ret.acc);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.AVOID, (int) ret.avoid);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.SPEED, (int) ret.speed);
addBuffStatPairToListIfNotZero(statups, MapleBuffStat.JUMP, (int) ret.jump);
addBuffStatPairToListIfNotZero(statups, BuffStat.WATK, (int) ret.watk);
addBuffStatPairToListIfNotZero(statups, BuffStat.WDEF, (int) ret.wdef);
addBuffStatPairToListIfNotZero(statups, BuffStat.MATK, (int) ret.matk);
addBuffStatPairToListIfNotZero(statups, BuffStat.MDEF, (int) ret.mdef);
addBuffStatPairToListIfNotZero(statups, BuffStat.ACC, (int) ret.acc);
addBuffStatPairToListIfNotZero(statups, BuffStat.AVOID, (int) ret.avoid);
addBuffStatPairToListIfNotZero(statups, BuffStat.SPEED, (int) ret.speed);
addBuffStatPairToListIfNotZero(statups, BuffStat.JUMP, (int) ret.jump);
}
MapleData ltd = source.getChildByPath("lt");
@@ -430,13 +430,13 @@ public class MapleStatEffect {
case Noblesse.RECOVERY:
case Legend.RECOVERY:
case Evan.RECOVERY:
statups.add(new Pair<>(MapleBuffStat.RECOVERY, x));
statups.add(new Pair<>(BuffStat.RECOVERY, x));
break;
case Beginner.ECHO_OF_HERO:
case Noblesse.ECHO_OF_HERO:
case Legend.ECHO_OF_HERO:
case Evan.ECHO_OF_HERO:
statups.add(new Pair<>(MapleBuffStat.ECHO_OF_HERO, ret.x));
statups.add(new Pair<>(BuffStat.ECHO_OF_HERO, ret.x));
break;
case Beginner.MONSTER_RIDER:
case Noblesse.MONSTER_RIDER:
@@ -456,27 +456,27 @@ public class MapleStatEffect {
case Beginner.BALROG_MOUNT:
case Noblesse.BALROG_MOUNT:
case Legend.BALROG_MOUNT:
statups.add(new Pair<>(MapleBuffStat.MONSTER_RIDING, sourceid));
statups.add(new Pair<>(BuffStat.MONSTER_RIDING, sourceid));
break;
case Beginner.INVINCIBLE_BARRIER:
case Noblesse.INVINCIBLE_BARRIER:
case Legend.INVICIBLE_BARRIER:
case Evan.INVINCIBLE_BARRIER:
statups.add(new Pair<>(MapleBuffStat.DIVINE_BODY, 1));
statups.add(new Pair<>(BuffStat.DIVINE_BODY, 1));
break;
case Fighter.POWER_GUARD:
case Page.POWER_GUARD:
statups.add(new Pair<>(MapleBuffStat.POWERGUARD, x));
statups.add(new Pair<>(BuffStat.POWERGUARD, x));
break;
case Spearman.HYPER_BODY:
case GM.HYPER_BODY:
case SuperGM.HYPER_BODY:
statups.add(new Pair<>(MapleBuffStat.HYPERBODYHP, x));
statups.add(new Pair<>(MapleBuffStat.HYPERBODYMP, ret.y));
statups.add(new Pair<>(BuffStat.HYPERBODYHP, x));
statups.add(new Pair<>(BuffStat.HYPERBODYMP, ret.y));
break;
case Crusader.COMBO:
case DawnWarrior.COMBO:
statups.add(new Pair<>(MapleBuffStat.COMBO, 1));
statups.add(new Pair<>(BuffStat.COMBO, 1));
break;
case WhiteKnight.BW_FIRE_CHARGE:
case WhiteKnight.BW_ICE_CHARGE:
@@ -488,130 +488,130 @@ public class MapleStatEffect {
case Paladin.SWORD_HOLY_CHARGE:
case DawnWarrior.SOUL_CHARGE:
case ThunderBreaker.LIGHTNING_CHARGE:
statups.add(new Pair<>(MapleBuffStat.WK_CHARGE, x));
statups.add(new Pair<>(BuffStat.WK_CHARGE, x));
break;
case DragonKnight.DRAGON_BLOOD:
statups.add(new Pair<>(MapleBuffStat.DRAGONBLOOD, ret.x));
statups.add(new Pair<>(BuffStat.DRAGONBLOOD, ret.x));
break;
case Hero.STANCE:
case Paladin.STANCE:
case DarkKnight.STANCE:
case Aran.FREEZE_STANDING:
statups.add(new Pair<>(MapleBuffStat.STANCE, iprop));
statups.add(new Pair<>(BuffStat.STANCE, iprop));
break;
case DawnWarrior.FINAL_ATTACK:
case WindArcher.FINAL_ATTACK:
statups.add(new Pair<>(MapleBuffStat.FINALATTACK, x));
statups.add(new Pair<>(BuffStat.FINALATTACK, x));
break;
// MAGICIAN
case Magician.MAGIC_GUARD:
case BlazeWizard.MAGIC_GUARD:
case Evan.MAGIC_GUARD:
statups.add(new Pair<>(MapleBuffStat.MAGIC_GUARD, x));
statups.add(new Pair<>(BuffStat.MAGIC_GUARD, x));
break;
case Cleric.INVINCIBLE:
statups.add(new Pair<>(MapleBuffStat.INVINCIBLE, x));
statups.add(new Pair<>(BuffStat.INVINCIBLE, x));
break;
case Priest.HOLY_SYMBOL:
case SuperGM.HOLY_SYMBOL:
statups.add(new Pair<>(MapleBuffStat.HOLY_SYMBOL, x));
statups.add(new Pair<>(BuffStat.HOLY_SYMBOL, x));
break;
case FPArchMage.INFINITY:
case ILArchMage.INFINITY:
case Bishop.INFINITY:
statups.add(new Pair<>(MapleBuffStat.INFINITY, x));
statups.add(new Pair<>(BuffStat.INFINITY, x));
break;
case FPArchMage.MANA_REFLECTION:
case ILArchMage.MANA_REFLECTION:
case Bishop.MANA_REFLECTION:
statups.add(new Pair<>(MapleBuffStat.MANA_REFLECTION, 1));
statups.add(new Pair<>(BuffStat.MANA_REFLECTION, 1));
break;
case Bishop.HOLY_SHIELD:
statups.add(new Pair<>(MapleBuffStat.HOLY_SHIELD, x));
statups.add(new Pair<>(BuffStat.HOLY_SHIELD, x));
break;
case BlazeWizard.ELEMENTAL_RESET:
case Evan.ELEMENTAL_RESET:
statups.add(new Pair<>(MapleBuffStat.ELEMENTAL_RESET, x));
statups.add(new Pair<>(BuffStat.ELEMENTAL_RESET, x));
break;
case Evan.MAGIC_SHIELD:
statups.add(new Pair<>(MapleBuffStat.MAGIC_SHIELD, x));
statups.add(new Pair<>(BuffStat.MAGIC_SHIELD, x));
break;
case Evan.MAGIC_RESISTANCE:
statups.add(new Pair<>(MapleBuffStat.MAGIC_RESISTANCE, x));
statups.add(new Pair<>(BuffStat.MAGIC_RESISTANCE, x));
break;
case Evan.SLOW:
statups.add(new Pair<>(MapleBuffStat.SLOW, x));
statups.add(new Pair<>(BuffStat.SLOW, x));
// BOWMAN
case Priest.MYSTIC_DOOR:
case Hunter.SOUL_ARROW:
case Crossbowman.SOUL_ARROW:
case WindArcher.SOUL_ARROW:
statups.add(new Pair<>(MapleBuffStat.SOULARROW, x));
statups.add(new Pair<>(BuffStat.SOULARROW, x));
break;
case Ranger.PUPPET:
case Sniper.PUPPET:
case WindArcher.PUPPET:
case Outlaw.OCTOPUS:
case Corsair.WRATH_OF_THE_OCTOPI:
statups.add(new Pair<>(MapleBuffStat.PUPPET, 1));
statups.add(new Pair<>(BuffStat.PUPPET, 1));
break;
case Bowmaster.CONCENTRATE:
statups.add(new Pair<>(MapleBuffStat.CONCENTRATE, x));
statups.add(new Pair<>(BuffStat.CONCENTRATE, x));
break;
case Bowmaster.HAMSTRING:
statups.add(new Pair<>(MapleBuffStat.HAMSTRING, x));
statups.add(new Pair<>(BuffStat.HAMSTRING, x));
monsterStatus.put(MonsterStatus.SPEED, x);
break;
case Marksman.BLIND:
statups.add(new Pair<>(MapleBuffStat.BLIND, x));
statups.add(new Pair<>(BuffStat.BLIND, x));
monsterStatus.put(MonsterStatus.ACC, x);
break;
case Bowmaster.SHARP_EYES:
case Marksman.SHARP_EYES:
statups.add(new Pair<>(MapleBuffStat.SHARP_EYES, ret.x << 8 | ret.y));
statups.add(new Pair<>(BuffStat.SHARP_EYES, ret.x << 8 | ret.y));
break;
case WindArcher.WIND_WALK:
statups.add(new Pair<>(MapleBuffStat.WIND_WALK, x));
statups.add(new Pair<>(BuffStat.WIND_WALK, x));
//break; thanks Vcoc for noticing WW not showing for other players when changing maps
case Rogue.DARK_SIGHT:
case NightWalker.DARK_SIGHT:
statups.add(new Pair<>(MapleBuffStat.DARKSIGHT, x));
statups.add(new Pair<>(BuffStat.DARKSIGHT, x));
break;
case Hermit.MESO_UP:
statups.add(new Pair<>(MapleBuffStat.MESOUP, x));
statups.add(new Pair<>(BuffStat.MESOUP, x));
break;
case Hermit.SHADOW_PARTNER:
case NightWalker.SHADOW_PARTNER:
statups.add(new Pair<>(MapleBuffStat.SHADOWPARTNER, x));
statups.add(new Pair<>(BuffStat.SHADOWPARTNER, x));
break;
case ChiefBandit.MESO_GUARD:
statups.add(new Pair<>(MapleBuffStat.MESOGUARD, x));
statups.add(new Pair<>(BuffStat.MESOGUARD, x));
break;
case ChiefBandit.PICKPOCKET:
statups.add(new Pair<>(MapleBuffStat.PICKPOCKET, x));
statups.add(new Pair<>(BuffStat.PICKPOCKET, x));
break;
case NightLord.SHADOW_STARS:
statups.add(new Pair<>(MapleBuffStat.SHADOW_CLAW, 0));
statups.add(new Pair<>(BuffStat.SHADOW_CLAW, 0));
break;
// PIRATE
case Pirate.DASH:
case ThunderBreaker.DASH:
case Beginner.SPACE_DASH:
case Noblesse.SPACE_DASH:
statups.add(new Pair<>(MapleBuffStat.DASH2, ret.x));
statups.add(new Pair<>(MapleBuffStat.DASH, ret.y));
statups.add(new Pair<>(BuffStat.DASH2, ret.x));
statups.add(new Pair<>(BuffStat.DASH, ret.y));
break;
case Corsair.SPEED_INFUSION:
case Buccaneer.SPEED_INFUSION:
case ThunderBreaker.SPEED_INFUSION:
statups.add(new Pair<>(MapleBuffStat.SPEED_INFUSION, x));
statups.add(new Pair<>(BuffStat.SPEED_INFUSION, x));
break;
case Outlaw.HOMING_BEACON:
case Corsair.BULLSEYE:
statups.add(new Pair<>(MapleBuffStat.HOMING_BEACON, x));
statups.add(new Pair<>(BuffStat.HOMING_BEACON, x));
break;
case ThunderBreaker.SPARK:
statups.add(new Pair<>(MapleBuffStat.SPARK, x));
statups.add(new Pair<>(BuffStat.SPARK, x));
break;
// MULTIPLE
case Aran.POLEARM_BOOSTER:
@@ -638,7 +638,7 @@ public class MapleStatEffect {
case Beginner.POWER_EXPLOSION:
case Noblesse.POWER_EXPLOSION:
case Legend.POWER_EXPLOSION:
statups.add(new Pair<>(MapleBuffStat.BOOSTER, x));
statups.add(new Pair<>(BuffStat.BOOSTER, x));
break;
case Hero.MAPLE_WARRIOR:
case Paladin.MAPLE_WARRIOR:
@@ -654,17 +654,17 @@ public class MapleStatEffect {
case Buccaneer.MAPLE_WARRIOR:
case Aran.MAPLE_WARRIOR:
case Evan.MAPLE_WARRIOR:
statups.add(new Pair<>(MapleBuffStat.MAPLE_WARRIOR, ret.x));
statups.add(new Pair<>(BuffStat.MAPLE_WARRIOR, ret.x));
break;
// SUMMON
case Ranger.SILVER_HAWK:
case Sniper.GOLDEN_EAGLE:
statups.add(new Pair<>(MapleBuffStat.SUMMON, 1));
statups.add(new Pair<>(BuffStat.SUMMON, 1));
monsterStatus.put(MonsterStatus.STUN, 1);
break;
case FPArchMage.ELQUINES:
case Marksman.FROST_PREY:
statups.add(new Pair<>(MapleBuffStat.SUMMON, 1));
statups.add(new Pair<>(BuffStat.SUMMON, 1));
monsterStatus.put(MonsterStatus.FREEZE, 1);
break;
case Priest.SUMMON_DRAGON:
@@ -679,7 +679,7 @@ public class MapleStatEffect {
case NightWalker.DARKNESS:
case ThunderBreaker.LIGHTNING:
case BlazeWizard.IFRIT:
statups.add(new Pair<>(MapleBuffStat.SUMMON, 1));
statups.add(new Pair<>(BuffStat.SUMMON, 1));
break;
// ----------------------------- MONSTER STATUS ---------------------------------- //
case Crusader.ARMOR_CRASH:
@@ -774,32 +774,32 @@ public class MapleStatEffect {
monsterStatus.put(MonsterStatus.PHANTOM_IMPRINT, x);
//ARAN
case Aran.COMBO_ABILITY:
statups.add(new Pair<>(MapleBuffStat.ARAN_COMBO, 100));
statups.add(new Pair<>(BuffStat.ARAN_COMBO, 100));
break;
case Aran.COMBO_BARRIER:
statups.add(new Pair<>(MapleBuffStat.COMBO_BARRIER, ret.x));
statups.add(new Pair<>(BuffStat.COMBO_BARRIER, ret.x));
break;
case Aran.COMBO_DRAIN:
statups.add(new Pair<>(MapleBuffStat.COMBO_DRAIN, ret.x));
statups.add(new Pair<>(BuffStat.COMBO_DRAIN, ret.x));
break;
case Aran.SMART_KNOCKBACK:
statups.add(new Pair<>(MapleBuffStat.SMART_KNOCKBACK, ret.x));
statups.add(new Pair<>(BuffStat.SMART_KNOCKBACK, ret.x));
break;
case Aran.BODY_PRESSURE:
statups.add(new Pair<>(MapleBuffStat.BODY_PRESSURE, ret.x));
statups.add(new Pair<>(BuffStat.BODY_PRESSURE, ret.x));
break;
case Aran.SNOW_CHARGE:
statups.add(new Pair<>(MapleBuffStat.WK_CHARGE, ret.duration));
statups.add(new Pair<>(BuffStat.WK_CHARGE, ret.duration));
break;
default:
break;
}
}
if (ret.isMorph()) {
statups.add(new Pair<>(MapleBuffStat.MORPH, ret.getMorph()));
statups.add(new Pair<>(BuffStat.MORPH, ret.getMorph()));
}
if (ret.ghost > 0 && !skill) {
statups.add(new Pair<>(MapleBuffStat.GHOST_MORPH, ret.ghost));
statups.add(new Pair<>(BuffStat.GHOST_MORPH, ret.ghost));
}
ret.monsterStatus = monsterStatus;
statups.trimToSize();
@@ -966,9 +966,9 @@ public class MapleStatEffect {
if (overTime || isCygnusFA() || summonMovementType != null) {
if (summonMovementType != null && pos != null) {
if (summonMovementType.getValue() == summonMovementType.STATIONARY.getValue()) {
applyto.cancelBuffStats(MapleBuffStat.PUPPET);
applyto.cancelBuffStats(BuffStat.PUPPET);
} else {
applyto.cancelBuffStats(MapleBuffStat.SUMMON);
applyto.cancelBuffStats(BuffStat.SUMMON);
}
applyto.sendPacket(PacketCreator.enableActions());
@@ -1024,7 +1024,7 @@ public class MapleStatEffect {
applyto.dropMessage(5, "There are no door portals available for the town at this moment. Try again later.");
}
applyto.cancelBuffStats(MapleBuffStat.SOULARROW); // cancel door buff
applyto.cancelBuffStats(BuffStat.SOULARROW); // cancel door buff
}
} else if (isMist()) {
Rectangle bounds = calculateBoundingBox(sourceid == NightWalker.POISON_BOMB ? pos : applyfrom.getPosition(), applyfrom.isFacingLeft());
@@ -1182,7 +1182,7 @@ public class MapleStatEffect {
}
public final void applyComboBuff(final MapleCharacter applyto, int combo) {
final List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.ARAN_COMBO, combo));
final List<Pair<BuffStat, Integer>> stat = Collections.singletonList(new Pair<>(BuffStat.ARAN_COMBO, combo));
applyto.sendPacket(PacketCreator.giveBuff(sourceid, 99999, stat));
final long starttime = Server.getInstance().getCurrentTime();
@@ -1192,14 +1192,14 @@ public class MapleStatEffect {
}
public final void applyBeaconBuff(final MapleCharacter applyto, int objectid) { // thanks Thora & Hyun for reporting an issue with homing beacon autoflagging mobs when changing maps
final List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.HOMING_BEACON, objectid));
final List<Pair<BuffStat, Integer>> stat = Collections.singletonList(new Pair<>(BuffStat.HOMING_BEACON, objectid));
applyto.sendPacket(PacketCreator.giveBuff(1, sourceid, stat));
final long starttime = Server.getInstance().getCurrentTime();
applyto.registerEffect(this, starttime, Long.MAX_VALUE, false);
}
public void updateBuffEffect(MapleCharacter target, List<Pair<MapleBuffStat, Integer>> activeStats, long starttime) {
public void updateBuffEffect(MapleCharacter target, List<Pair<BuffStat, Integer>> activeStats, long starttime) {
int localDuration = getBuffLocalDuration();
localDuration = alchemistModifyVal(target, localDuration, false);
@@ -1218,7 +1218,7 @@ public class MapleStatEffect {
applyto.cancelEffect(this, true, -1);
}
List<Pair<MapleBuffStat, Integer>> localstatups = statups;
List<Pair<BuffStat, Integer>> localstatups = statups;
int localDuration = getBuffLocalDuration();
int localsourceid = sourceid;
int seconds = localDuration / 1000;
@@ -1250,11 +1250,11 @@ public class MapleStatEffect {
localDuration = sourceid;
localsourceid = ridingMountId;
localstatups = Collections.singletonList(new Pair<>(MapleBuffStat.MONSTER_RIDING, 0));
localstatups = Collections.singletonList(new Pair<>(BuffStat.MONSTER_RIDING, 0));
} else if (isSkillMorph()) {
for (int i = 0; i < localstatups.size(); i++) {
if (localstatups.get(i).getLeft().equals(MapleBuffStat.MORPH)) {
localstatups.set(i, new Pair<>(MapleBuffStat.MORPH, getMorph(applyto)));
if (localstatups.get(i).getLeft().equals(BuffStat.MORPH)) {
localstatups.set(i, new Pair<>(BuffStat.MORPH, getMorph(applyto)));
break;
}
}
@@ -1278,16 +1278,16 @@ public class MapleStatEffect {
buff = PacketCreator.givePirateBuff(localstatups, sourceid, seconds);
mbuff = PacketCreator.giveForeignPirateBuff(applyto.getId(), sourceid, seconds, localstatups);
} else if (isDs()) {
List<Pair<MapleBuffStat, Integer>> dsstat = Collections.singletonList(new Pair<>(MapleBuffStat.DARKSIGHT, 0));
List<Pair<BuffStat, Integer>> dsstat = Collections.singletonList(new Pair<>(BuffStat.DARKSIGHT, 0));
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), dsstat);
} else if (isWw()) {
List<Pair<MapleBuffStat, Integer>> dsstat = Collections.singletonList(new Pair<>(MapleBuffStat.WIND_WALK, 0));
List<Pair<BuffStat, Integer>> dsstat = Collections.singletonList(new Pair<>(BuffStat.WIND_WALK, 0));
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), dsstat);
} else if (isCombo()) {
Integer comboCount = applyto.getBuffedValue(MapleBuffStat.COMBO);
Integer comboCount = applyto.getBuffedValue(BuffStat.COMBO);
if (comboCount == null) comboCount = 0;
List<Pair<MapleBuffStat, Integer>> cbstat = Collections.singletonList(new Pair<>(MapleBuffStat.COMBO, comboCount));
List<Pair<BuffStat, Integer>> cbstat = Collections.singletonList(new Pair<>(BuffStat.COMBO, comboCount));
buff = PacketCreator.giveBuff((skill ? sourceid : -sourceid), localDuration, cbstat);
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), cbstat);
} else if (isMonsterRiding()) {
@@ -1302,18 +1302,18 @@ public class MapleStatEffect {
mbuff = PacketCreator.showMonsterRiding(applyto.getId(), givemount);
localDuration = duration;
} else if (isShadowPartner()) {
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.SHADOWPARTNER, 0));
List<Pair<BuffStat, Integer>> stat = Collections.singletonList(new Pair<>(BuffStat.SHADOWPARTNER, 0));
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), stat);
} else if (isSoulArrow()) {
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.SOULARROW, 0));
List<Pair<BuffStat, Integer>> stat = Collections.singletonList(new Pair<>(BuffStat.SOULARROW, 0));
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), stat);
} else if (isEnrage()) {
applyto.handleOrbconsume();
} else if (isMorph()) {
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.MORPH, getMorph(applyto)));
List<Pair<BuffStat, Integer>> stat = Collections.singletonList(new Pair<>(BuffStat.MORPH, getMorph(applyto)));
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), stat);
} else if (isAriantShield()) {
List<Pair<MapleBuffStat, Integer>> stat = Collections.singletonList(new Pair<>(MapleBuffStat.AURA, 1));
List<Pair<BuffStat, Integer>> stat = Collections.singletonList(new Pair<>(BuffStat.AURA, 1));
mbuff = PacketCreator.giveForeignBuff(applyto.getId(), stat);
}
@@ -1405,10 +1405,10 @@ public class MapleStatEffect {
}
}
mpchange -= mpCon * mod;
if (applyfrom.getBuffedValue(MapleBuffStat.INFINITY) != null) {
if (applyfrom.getBuffedValue(BuffStat.INFINITY) != null) {
mpchange = 0;
} else if (applyfrom.getBuffedValue(MapleBuffStat.CONCENTRATE) != null) {
mpchange -= (int) (mpchange * (applyfrom.getBuffedValue(MapleBuffStat.CONCENTRATE).doubleValue() / 100));
} else if (applyfrom.getBuffedValue(BuffStat.CONCENTRATE) != null) {
mpchange -= (int) (mpchange * (applyfrom.getBuffedValue(BuffStat.CONCENTRATE).doubleValue() / 100));
}
}
}
@@ -1683,8 +1683,8 @@ public class MapleStatEffect {
return false;
}
for (Pair<MapleBuffStat, Integer> p : statups) {
if (p.getLeft().equals(MapleBuffStat.WK_CHARGE)) {
for (Pair<BuffStat, Integer> p : statups) {
if (p.getLeft().equals(BuffStat.WK_CHARGE)) {
return true;
}
}
@@ -1854,7 +1854,7 @@ public class MapleStatEffect {
return duration;
}
public List<Pair<MapleBuffStat, Integer>> getStatups() {
public List<Pair<BuffStat, Integer>> getStatups() {
return statups;
}