Rename and clean up MapleBuffStat

This commit is contained in:
P0nk
2021-09-09 21:02:22 +02:00
parent 6ea9a57e9f
commit 46bd0570d7
23 changed files with 431 additions and 431 deletions

View File

@@ -53,8 +53,8 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
AttackInfo attack = parseDamage(p, chr, true, false);
if (chr.getBuffEffect(MapleBuffStat.MORPH) != null) {
if(chr.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
if (chr.getBuffEffect(BuffStat.MORPH) != null) {
if(chr.getBuffEffect(BuffStat.MORPH).isMorphWithoutAttack()) {
// How are they attacking when the client won't let them?
chr.getClient().disconnect(false, false);
return;
@@ -119,7 +119,7 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
}
}
}
boolean hasShadowPartner = chr.getBuffedValue(MapleBuffStat.SHADOWPARTNER) != null;
boolean hasShadowPartner = chr.getBuffedValue(BuffStat.SHADOWPARTNER) != null;
if (hasShadowPartner) {
bulletCount *= 2;
}
@@ -156,8 +156,8 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
}
}
}
boolean soulArrow = chr.getBuffedValue(MapleBuffStat.SOULARROW) != null;
boolean shadowClaw = chr.getBuffedValue(MapleBuffStat.SHADOW_CLAW) != null;
boolean soulArrow = chr.getBuffedValue(BuffStat.SOULARROW) != null;
boolean shadowClaw = chr.getBuffedValue(BuffStat.SHADOW_CLAW) != null;
if (projectile != 0) {
if (!soulArrow && !shadowClaw && attack.skill != 11101004 && attack.skill != 15111007 && attack.skill != 14101006) {
short bulletConsume = bulletCount;
@@ -215,12 +215,12 @@ public final class RangedAttackHandler extends AbstractDealDamageHandler {
}
}
if (chr.getSkillLevel(SkillFactory.getSkill(NightWalker.VANISH)) > 0 && chr.getBuffedValue(MapleBuffStat.DARKSIGHT) != null && attack.numAttacked > 0 && chr.getBuffSource(MapleBuffStat.DARKSIGHT) != 9101004) {
chr.cancelEffectFromBuffStat(MapleBuffStat.DARKSIGHT);
chr.cancelBuffStats(MapleBuffStat.DARKSIGHT);
} else if(chr.getSkillLevel(SkillFactory.getSkill(WindArcher.WIND_WALK)) > 0 && chr.getBuffedValue(MapleBuffStat.WIND_WALK) != null && attack.numAttacked > 0) {
chr.cancelEffectFromBuffStat(MapleBuffStat.WIND_WALK);
chr.cancelBuffStats(MapleBuffStat.WIND_WALK);
if (chr.getSkillLevel(SkillFactory.getSkill(NightWalker.VANISH)) > 0 && chr.getBuffedValue(BuffStat.DARKSIGHT) != null && attack.numAttacked > 0 && chr.getBuffSource(BuffStat.DARKSIGHT) != 9101004) {
chr.cancelEffectFromBuffStat(BuffStat.DARKSIGHT);
chr.cancelBuffStats(BuffStat.DARKSIGHT);
} else if(chr.getSkillLevel(SkillFactory.getSkill(WindArcher.WIND_WALK)) > 0 && chr.getBuffedValue(BuffStat.WIND_WALK) != null && attack.numAttacked > 0) {
chr.cancelEffectFromBuffStat(BuffStat.WIND_WALK);
chr.cancelBuffStats(BuffStat.WIND_WALK);
}
applyAttack(attack, chr, bulletCount);