Guild PQ + fixed negative EXP error
Implemented Guild PQ. Fixed a problem introduced earlier where negative EXP would be deemed as "integer overflow", provoking many game breaking issues as result.
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@@ -50,7 +50,7 @@ public class PartySearchStartHandler extends AbstractMaplePacketHandler {
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int jobs = slea.readInt();
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MapleCharacter chr = c.getPlayer();
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MapleMap map = chr.getMap();
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Collection<MapleMapObject> mapobjs = map.getAllPlayer();
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Collection<MapleMapObject> mapobjs = map.getPlayers();
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for (MapleMapObject mapobj : mapobjs) {
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if (chr.getParty().getMembers().size() > 5) {
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break;
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