Guild PQ + fixed negative EXP error

Implemented Guild PQ. Fixed a problem introduced earlier where negative
EXP would be deemed as "integer overflow", provoking many game breaking
issues as result.
This commit is contained in:
ronancpl
2017-06-18 03:19:53 -03:00
parent 81f9226286
commit 42fe74955d
135 changed files with 822 additions and 564 deletions

View File

@@ -22,10 +22,13 @@
/*
Return from Sharen III's Grave - Guild Quest
@Author Lerk
@Author Ronan
*/
function enter(pi) {
pi.warp(990000600, 1);
var backPortals = [6, 8, 9, 11];
var idx = pi.getEventInstance().gridCheck(pi.getPlayer());
pi.warp(990000600, backPortals[idx]);
return true;
}

View File

@@ -28,6 +28,7 @@ Save location to return.
*/
function enter(pi) {
pi.getEventInstance().gridInsert(pi.getPlayer(), 0);
pi.warp(990000700, "st00");
return true;
}

View File

@@ -28,6 +28,7 @@ Save location to return.
*/
function enter(pi) {
pi.getEventInstance().gridInsert(pi.getPlayer(), 1);
pi.warp(990000700, "st00");
return true;
}

View File

@@ -28,6 +28,7 @@ Save location to return.
*/
function enter(pi) {
pi.getEventInstance().gridInsert(pi.getPlayer(), 3);
pi.warp(990000700, "st00");
return true;
}

View File

@@ -28,6 +28,7 @@ Save location to return.
*/
function enter(pi) {
pi.getEventInstance().gridInsert(pi.getPlayer(), 2);
pi.warp(990000700, "st00");
return true;
}

View File

@@ -27,7 +27,7 @@ Stage 5: Door before Ergoth - Guild Quest
function enter(pi) {
if (pi.getPlayer().getMap().getReactorByName("kinggate").getState() == 1) {
pi.warp(990000900);
pi.warp(990000900, 1);
if (pi.getPlayer().getEventInstance().getProperty("boss") != null && pi.getPlayer().getEventInstance().getProperty("boss").equals("true")) {
pi.changeMusic("Bgm10/Eregos");
}

View File

@@ -26,7 +26,7 @@
function enter(pi) {
if (pi.getPlayer().getMap().getReactorByName("speargate").getState() == 4) {
pi.warp(990000401);
pi.warp(990000401, 0);
return true;
} else {
pi.getPlayer().dropMessage(5, "This way forward is not open yet.");

View File

@@ -25,7 +25,7 @@
*/
function enter(pi) {
if (pi.getPlayer().getMap().getReactorByName("statuegate").getState() == 1) {
pi.warp(990000301);
pi.warp(990000301, 0);
return true;
} else {
pi.getPlayer().dropMessage(5, "The gate is closed.");

View File

@@ -26,7 +26,7 @@ Stage 3: Exit Door - Guild Quest
function enter(pi) {
if (pi.getPlayer().getMap().getReactorByName("watergate").getState() == 1) {
pi.warp(990000600);
pi.warp(990000600, 1);
return true;
} else
pi.getPlayer().dropMessage(5, "This way forward is not open yet.");