Guild PQ + fixed negative EXP error
Implemented Guild PQ. Fixed a problem introduced earlier where negative EXP would be deemed as "integer overflow", provoking many game breaking issues as result.
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@@ -22,26 +22,32 @@
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function start() {
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var eim = cm.getPlayer().getEventInstance();
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if (eim != null) {
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if (eim.getProperty("leader").equals(cm.getPlayer().getName())) {
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if (cm.isEventLeader()) {
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if (cm.haveItem(4001024)) {
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cm.removeAll(4001024);
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var prev = eim.setProperty("bossclear","true",true);
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var prev = eim.setProperty("bossclear", "true");
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if (prev == null) {
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var start = parseInt(eim.getProperty("entryTimestamp"));
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var diff = Packages.java.lang.System.currentTimeMillis() - start;
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var diff = Date.now() - start;
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var points = 1000 - Math.floor(diff / (100 * 60));
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if(points < 100)
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points = 100;
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if(points < 100) points = 100;
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cm.getGuild().gainGP(points);
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}
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eim.clearPQ();
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}
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else {
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cm.sendOk("This is your final challenge. Defeat the evil lurking within the Rubian and return it to me. That is all.");
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}
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}
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else {
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cm.sendOk("This is your final challenge. Defeat the evil lurking within the Rubian and let your event leader return it to me. That is all.");
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}
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}
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else
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cm.warp(990001100);
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cm.dispose();
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}
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