Guild PQ + fixed negative EXP error
Implemented Guild PQ. Fixed a problem introduced earlier where negative EXP would be deemed as "integer overflow", provoking many game breaking issues as result.
This commit is contained in:
@@ -10,7 +10,7 @@ var clearMap; // Upon event clearing, players may be moved to
|
||||
var minMapId; // Event takes place inside these map id interval. Players found out is instantly dropped from the event.
|
||||
var maxMapId;
|
||||
|
||||
var eventTime; // Max time alloted for the event, in minutes.
|
||||
var eventTime; // Max time allotted for the event, in minutes.
|
||||
|
||||
var lobbyRange = [0, 0]; // Range of concurrent lobbies (min range is 0, max range is 7).
|
||||
|
||||
|
||||
Reference in New Issue
Block a user