Guild PQ + fixed negative EXP error

Implemented Guild PQ. Fixed a problem introduced earlier where negative
EXP would be deemed as "integer overflow", provoking many game breaking
issues as result.
This commit is contained in:
ronancpl
2017-06-18 03:19:53 -03:00
parent 81f9226286
commit 42fe74955d
135 changed files with 822 additions and 564 deletions

View File

@@ -10,7 +10,7 @@ var clearMap; // Upon event clearing, players may be moved to
var minMapId; // Event takes place inside these map id interval. Players found out is instantly dropped from the event.
var maxMapId;
var eventTime; // Max time alloted for the event, in minutes.
var eventTime; // Max time allotted for the event, in minutes.
var lobbyRange = [0, 0]; // Range of concurrent lobbies (min range is 0, max range is 7).