Remove "banishable town scroll" feature
This commit is contained in:
@@ -29,17 +29,18 @@ import server.life.Monster;
|
||||
public final class MobBanishPlayerHandler extends AbstractPacketHandler {
|
||||
|
||||
@Override
|
||||
public final void handlePacket(InPacket p, Client c) {
|
||||
int mobid = p.readInt(); // mob banish handling detected thanks to MedicOP
|
||||
public void handlePacket(InPacket p, Client c) {
|
||||
int mobId = p.readInt(); // mob banish handling detected thanks to MedicOP
|
||||
|
||||
Character chr = c.getPlayer();
|
||||
Monster mob = chr.getMap().getMonsterById(mobid);
|
||||
Monster mob = chr.getMap().getMonsterById(mobId);
|
||||
if (mob == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob != null) {
|
||||
BanishInfo banishInfo = mob.getBanish();
|
||||
if (banishInfo != null) {
|
||||
chr.changeMapBanish(banishInfo.getMap(), banishInfo.getPortal(), banishInfo.getMsg());
|
||||
}
|
||||
BanishInfo banishInfo = mob.getBanish();
|
||||
if (banishInfo != null) {
|
||||
chr.changeMapBanish(banishInfo.getMap(), banishInfo.getPortal(), banishInfo.getMsg());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user