Mounts & map boundings fix + Quest rates + MapleInvalidItemIdFetcher
Fixed a critical bug that would sometimes default the written mount data on the DB, causing data loss. Removed all invalid itemids from the drop data. Added quest rates. Instead of using the player's rates, quest rates stacks up with the server's exp and drop rates when giving quest rewards, making the values the same for all. Adjusted map boundings to better suit the item drop positions inside the field. New tool: MapleInvalidItemIdFetcher. It reads all existing itemids from the wz and reports inexistent itemids on the DB's drop data.
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@@ -117,6 +117,7 @@ External tools:
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* MapleArrowFetcher - Updates min/max quantity dropped on all arrows drop data, calculations based on mob level and whether it's a boss or not.
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* MapleCouponInstaller - Retrieves coupon info from the WZ and makes a SQL table with it. The server will use that table to gather info regarding rates and intervals.
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* MapleIdRetriever - Two behaviors: generates a SQL table with relation (id, name) of the handbook given as input. Given a file with names, outputs a file with ids.
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* MapleInvalidItemIdFetcher - Generates a file listing all inexistent itemid's currently laying on the DB.
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* MapleMapInfoRetriever - Basic tool for detecting missing info nodes on the map field structures (maps failing to have an info node on the WZ is an critical issue).
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* MapleMesoFetcher - Creates meso drop data for mobs with more than 4 items (thus overworld mobs), calculations based on mob level and whether it's a boss or not.
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* MapleMobBookIndexer - Generates a SQL table with all relations of cardid and mobid present in the mob book.
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