Reformat and clean up quest scripts

This commit is contained in:
P0nk
2021-09-09 23:36:54 +02:00
parent a78ca88a02
commit 3f43fe82d0
249 changed files with 4361 additions and 4247 deletions

View File

@@ -28,78 +28,79 @@
var status = -1;
function end(mode, type, selection) {
if (mode == -1) {
qm.dispose();
} else {
if (mode == 1)
status++;
else
status--;
if (status == 0) {
if(qm.getMeso() < 10000) {
qm.sendOk("Hey! I need #b10,000 mesos#k to do your pet's evolution!");
qm.dispose();
return;
}
qm.sendNext("#e#bHey, you did it!#n#k \r\n#rWow!#k Now I could complete my studies on your pet!");
} else if (status == 1) {
if (mode == 0) {
qm.sendOk("I see... Come back when you wish to do it. I'm really excited to do this.");
qm.dispose();
} else {
qm.sendNextPrev("Just saying, your new dragon's color is gonna be #e#rrandom#k#n! It's either gonna be #ggreen, #bblue, #rred, #dor very rarely#k, black. \r\n\r\n#fUI/UIWindow.img/QuestIcon/5/0# \r\n\r If you happen to not like your pet's new color, or if you ever wish to change your pet color again, #eyou can change it!#n Simply just #dbuy another Rock of Evolution, 10,000 mesos, #kand #dequip your new pet#k before talking to me again, but of course, I cannot return your pet as a baby dragon, only to another adult dragon.");
}
} else if (status == 2) {
qm.sendYesNo("Now let me try to evolve your pet. You ready? Wanna see your cute baby dragon turn into either a matured dark black, blue, calm green, or fiery red adult dragon? It'll still have the same closeness, level, name, fullness, hunger, and equipment in case you're worried. \r\n\r #b#eDo you wish to continue or do you have some last-minute things to do first?#k#n");
} else if (status == 3) {
qm.sendNextPrev("Alright, here we go...! #rHYAHH!#k");
} else if (status == 4) {
var rand = 1 + Math.floor(Math.random() * 10);
var after = 0;
var i = 0;
for(i = 0; i < 3; i++) {
if(qm.getPlayer().getPet(i) != null && qm.getPlayer().getPet(i).getItemId() == 5000029) {
var pet = qm.getPlayer().getPet(i);
break;
}
}
if(i == 3) {
qm.getPlayer().message("Pet could not be evolved.");
qm.dispose();
return;
}
if (rand >= 1 && rand <= 3) {
after = 5000030;
} else if (rand >= 4 && rand <= 6) {
after = 5000031;
} else if (rand >= 7 && rand <= 9) {
after = 5000032;
} else if (rand == 10) {
after = 5000033;
} else {
qm.sendOk("Something wrong. Try again.");
qm.dispose();
return;
}
/* if (name.equals(ItemInformationProvider.getInstance().getName(id))) {
name = ItemInformationProvider.getInstance().getName(after);
} */
//qm.unequipPet(qm.getClient());
qm.gainItem(5380000, -1);
qm.gainMeso(-10000);
qm.evolvePet(i, after);
//SpawnPetHandler.evolve(qm.getPlayer().getClient(), 5000029, after);
qm.sendOk("#bSWEET! IT WORKED!#k Your dragon has grown beautifully! #rYou may find your new pet under your 'CASH' inventory.\r #kIt used to be a #b #i5000029##t5000029##k, and now it's \r a #b#i" + after + "##t" + after + "##k!\r\n\r\n#fUI/UIWindow.img/QuestIcon/4/0#\r\n#v"+after+"# #t"+after+"#");
} else if (status == 5) {
qm.dispose();
if (mode == -1) {
qm.dispose();
} else {
if (mode == 1) {
status++;
} else {
status--;
}
if (status == 0) {
if (qm.getMeso() < 10000) {
qm.sendOk("Hey! I need #b10,000 mesos#k to do your pet's evolution!");
qm.dispose();
return;
}
qm.sendNext("#e#bHey, you did it!#n#k \r\n#rWow!#k Now I could complete my studies on your pet!");
} else if (status == 1) {
if (mode == 0) {
qm.sendOk("I see... Come back when you wish to do it. I'm really excited to do this.");
qm.dispose();
} else {
qm.sendNextPrev("Just saying, your new dragon's color is gonna be #e#rrandom#k#n! It's either gonna be #ggreen, #bblue, #rred, #dor very rarely#k, black. \r\n\r\n#fUI/UIWindow.img/QuestIcon/5/0# \r\n\r If you happen to not like your pet's new color, or if you ever wish to change your pet color again, #eyou can change it!#n Simply just #dbuy another Rock of Evolution, 10,000 mesos, #kand #dequip your new pet#k before talking to me again, but of course, I cannot return your pet as a baby dragon, only to another adult dragon.");
}
} else if (status == 2) {
qm.sendYesNo("Now let me try to evolve your pet. You ready? Wanna see your cute baby dragon turn into either a matured dark black, blue, calm green, or fiery red adult dragon? It'll still have the same closeness, level, name, fullness, hunger, and equipment in case you're worried. \r\n\r #b#eDo you wish to continue or do you have some last-minute things to do first?#k#n");
} else if (status == 3) {
qm.sendNextPrev("Alright, here we go...! #rHYAHH!#k");
} else if (status == 4) {
var rand = 1 + Math.floor(Math.random() * 10);
var after = 0;
var i = 0;
for (i = 0; i < 3; i++) {
if (qm.getPlayer().getPet(i) != null && qm.getPlayer().getPet(i).getItemId() == 5000029) {
var pet = qm.getPlayer().getPet(i);
break;
}
}
}
if (i == 3) {
qm.getPlayer().message("Pet could not be evolved.");
qm.dispose();
return;
}
if (rand >= 1 && rand <= 3) {
after = 5000030;
} else if (rand >= 4 && rand <= 6) {
after = 5000031;
} else if (rand >= 7 && rand <= 9) {
after = 5000032;
} else if (rand == 10) {
after = 5000033;
} else {
qm.sendOk("Something wrong. Try again.");
qm.dispose();
return;
}
/* if (name.equals(ItemInformationProvider.getInstance().getName(id))) {
name = ItemInformationProvider.getInstance().getName(after);
} */
//qm.unequipPet(qm.getClient());
qm.gainItem(5380000, -1);
qm.gainMeso(-10000);
qm.evolvePet(i, after);
//SpawnPetHandler.evolve(qm.getPlayer().getClient(), 5000029, after);
qm.sendOk("#bSWEET! IT WORKED!#k Your dragon has grown beautifully! #rYou may find your new pet under your 'CASH' inventory.\r #kIt used to be a #b #i5000029##t5000029##k, and now it's \r a #b#i" + after + "##t" + after + "##k!\r\n\r\n#fUI/UIWindow.img/QuestIcon/4/0#\r\n#v" + after + "# #t" + after + "#");
} else if (status == 5) {
qm.dispose();
}
}
}