Reformat and clean up quest scripts
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@@ -1,27 +1,27 @@
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var status = -1;
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function start(mode, type, selection) {
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if (mode == 0 && type == 0) {
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status--;
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} else if (mode == -1) {
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qm.dispose();
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return;
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} else {
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status++;
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}
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if (status == 0) {
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qm.sendNext("Greetings! Isn't this just the perfect weather for a journey? I'm Skipper, the captain of this fine ship. You must be a new Explorer, eh? Nice to meet you.");
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} else if (status == 1) {
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qm.sendAcceptDecline("We're not quite ready to leave, so feel free to look around the ship while we're waiting.");
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} else if (status == 2) {
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if (mode == 0) {//decline
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qm.sendNext("Hey, take it easy! Sometimes you just gotta wait.");
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} else {
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qm.warp(3000000, 0);
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qm.forceCompleteQuest();
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qm.sendNext("Looks like we're all set! I think this is going to be a great voyage. Let's get underway.");
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}
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} else if (status == 3) {
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qm.dispose();
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if (mode == 0 && type == 0) {
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status--;
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} else if (mode == -1) {
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qm.dispose();
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return;
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} else {
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status++;
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}
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if (status == 0) {
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qm.sendNext("Greetings! Isn't this just the perfect weather for a journey? I'm Skipper, the captain of this fine ship. You must be a new Explorer, eh? Nice to meet you.");
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} else if (status == 1) {
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qm.sendAcceptDecline("We're not quite ready to leave, so feel free to look around the ship while we're waiting.");
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} else if (status == 2) {
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if (mode == 0) {//decline
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qm.sendNext("Hey, take it easy! Sometimes you just gotta wait.");
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} else {
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qm.warp(3000000, 0);
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qm.forceCompleteQuest();
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qm.sendNext("Looks like we're all set! I think this is going to be a great voyage. Let's get underway.");
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}
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} else if (status == 3) {
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qm.dispose();
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}
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}
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