Reformat and clean up quest scripts

This commit is contained in:
P0nk
2021-09-09 23:36:54 +02:00
parent a78ca88a02
commit 3f43fe82d0
249 changed files with 4361 additions and 4247 deletions

View File

@@ -27,58 +27,58 @@ var status = -1;
function start(mode, type, selection) {
status++;
if (mode != 1) {
if(type == 2 && mode == 0) {
qm.sendOk("Hm... You don't think that would help? Think about it. It could help, you know...");
qm.dispose();
return;
}else{
qm.dispose();
return;
}
}
if (status == 0)
qm.sendNext("Welcome, hero! What's that? You want to know how I knew who you were? That's easy. I eavesdropped on some people talking loudly next to me. I'm sure the rumor has spread through the entire island already. Everyone knows that you've returned!")
else if (status == 1) {
qm.sendNextPrev("Hm, how about trying out that sword? Wouldn't that bring back some memories? How about #bfighthing some monsters#k?");
if (type == 2 && mode == 0) {
qm.sendOk("Hm... You don't think that would help? Think about it. It could help, you know...");
qm.dispose();
return;
} else {
qm.dispose();
return;
}
}
if (status == 0) {
qm.sendNext("Welcome, hero! What's that? You want to know how I knew who you were? That's easy. I eavesdropped on some people talking loudly next to me. I'm sure the rumor has spread through the entire island already. Everyone knows that you've returned!")
} else if (status == 1) {
qm.sendNextPrev("Hm, how about trying out that sword? Wouldn't that bring back some memories? How about #bfighthing some monsters#k?");
} else if (status == 2) {
qm.sendAcceptDecline("Ah, I'm so sorry. I was so happy to have finally met you that I guess I got a little carried away. Whew, deep breaths. Deep breaths. Okay, I feel better now. But um...can I ask you a favor? Please?");
qm.sendAcceptDecline("Ah, I'm so sorry. I was so happy to have finally met you that I guess I got a little carried away. Whew, deep breaths. Deep breaths. Okay, I feel better now. But um...can I ask you a favor? Please?");
} else if (status == 3) {
qm.forceStartQuest();
qm.sendNext("It just so happens that there are a lot of #rTutorial Murus #knear here. How about defeating just #r3 #kof them? It could help you remember a thing or two.");
} else if (status == 4) {
qm.sendNextPrev("Ah, you've also forgotten how to use your skills? #bPlace skills in the quick slots for easy access. #kYou can also place consumable items in the slots, so use the slots to your advantage.") ;
} else if (status == 5) {
qm.guideHint(17);
qm.dispose();
qm.forceStartQuest();
qm.sendNext("It just so happens that there are a lot of #rTutorial Murus #knear here. How about defeating just #r3 #kof them? It could help you remember a thing or two.");
} else if (status == 4) {
qm.sendNextPrev("Ah, you've also forgotten how to use your skills? #bPlace skills in the quick slots for easy access. #kYou can also place consumable items in the slots, so use the slots to your advantage.");
} else if (status == 5) {
qm.guideHint(17);
qm.dispose();
}
}
function end(mode, type, selection) {
status++;
if (mode != 1) {
if(type == 1 && mode == 0) {
if (type == 1 && mode == 0) {
qm.sendNext("What? You don't want the potion?");
qm.dispose();
return;
} else {
qm.dispose();
return;
}
}
}
if (status == 0)
qm.sendOk("Hm... Your expression tells me that the exercise didn't jog any memories. But don't you worry. They'll come back, eventually. Here, drink this potion and power up!\r\n\r\n#fUI/UIWindow.img/QuestIcon/4/0#\r\n#v2000022# 10 #t2000022#\r\n#v2000023# 10 #t2000023#\r\n\r\n#fUI/UIWindow.img/QuestIcon/8/0# 57 exp");
else if (status == 1) {
if(qm.isQuestCompleted(21012))
qm.dropMessage(1,"Unknown Error");
else if(qm.canHold(2000022) && qm.canHold(2000023)){
if (status == 0) {
qm.sendOk("Hm... Your expression tells me that the exercise didn't jog any memories. But don't you worry. They'll come back, eventually. Here, drink this potion and power up!\r\n\r\n#fUI/UIWindow.img/QuestIcon/4/0#\r\n#v2000022# 10 #t2000022#\r\n#v2000023# 10 #t2000023#\r\n\r\n#fUI/UIWindow.img/QuestIcon/8/0# 57 exp");
} else if (status == 1) {
if (qm.isQuestCompleted(21012)) {
qm.dropMessage(1, "Unknown Error");
} else if (qm.canHold(2000022) && qm.canHold(2000023)) {
qm.forceCompleteQuest();
qm.gainExp(57);
qm.gainItem(2000022, 10);
qm.gainItem(2000023, 10);
qm.sendOk("#b(Even if you're really the hero everyone says you are... What good are you without any skills?)", 3);
} else {
qm.dropMessage(1,"Your inventory is full");
qm.dispose();
qm.sendOk("#b(Even if you're really the hero everyone says you are... What good are you without any skills?)", 3);
} else {
qm.dropMessage(1, "Your inventory is full");
qm.dispose();
}
} else if (status == 2) {
qm.dispose();