Reformat and clean up quest scripts
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@@ -30,32 +30,32 @@ var status = -1;
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function start(mode, type, selection) {
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status++;
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if (mode != 1) {
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if(type == 1 && mode == 0)
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status -= 2;
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else{
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qm.sendNext("No, Aran... We can't leave a kid behind. I know it's a lot to ask, but please reconsider. Please!");
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qm.dispose();
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return;
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}
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}
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if (status == 0)
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qm.sendAcceptDecline("Oh, no! I think there's still a child in the forest! Aran, I'm very sorry, but could you rescue the child? I know you're injured, but I don't have anyone else to ask!");
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else if (status == 1) {
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qm.forceStartQuest();
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qm.sendNext("#bThe child is probably lost deep inside the forest!#k We have to escape before the Black Mage finds us. You must rush into the forest and bring the child back with you!");
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} else if (status == 2) {
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qm.sendNextPrev("Don't panic, Aran. If you wish to check the status of the \r\nquest, press #bQ#k and view the Quest window.");
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} else if (status == 3) {
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qm.sendNextPrev("Please, Aran! I'm begging you. I can't bear to lose another person to the Black Mage!");
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} else if (status == 4) {
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qm.showInfo("Effect/OnUserEff.img/guideEffect/aranTutorial/tutorialArrow1");
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qm.dispose();
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}
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}
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if (mode != 1) {
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if (type == 1 && mode == 0) {
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status -= 2;
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} else {
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qm.sendNext("No, Aran... We can't leave a kid behind. I know it's a lot to ask, but please reconsider. Please!");
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qm.dispose();
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return;
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}
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}
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if (status == 0) {
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qm.sendAcceptDecline("Oh, no! I think there's still a child in the forest! Aran, I'm very sorry, but could you rescue the child? I know you're injured, but I don't have anyone else to ask!");
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} else if (status == 1) {
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qm.forceStartQuest();
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qm.sendNext("#bThe child is probably lost deep inside the forest!#k We have to escape before the Black Mage finds us. You must rush into the forest and bring the child back with you!");
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} else if (status == 2) {
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qm.sendNextPrev("Don't panic, Aran. If you wish to check the status of the \r\nquest, press #bQ#k and view the Quest window.");
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} else if (status == 3) {
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qm.sendNextPrev("Please, Aran! I'm begging you. I can't bear to lose another person to the Black Mage!");
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} else if (status == 4) {
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qm.showInfo("Effect/OnUserEff.img/guideEffect/aranTutorial/tutorialArrow1");
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qm.dispose();
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}
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}
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function end(mode, type, selection) {
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qm.forceCompleteQuest();
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qm.dispose();
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qm.forceCompleteQuest();
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qm.dispose();
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}
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