Exp gain & Chaos scroll fix + Diet's MK Overhaul
Fixed issues with negative experience being distributed to characters when killing a mob, rendering "Exp reset". Fixed chaos scroll behaving oddly. Refactored debuff expirations to manage one list with registered debuffs and expire times, thus lifting some load from the TimerManager. Added concurrency protection on how World deals with parties. Thanks to the DietStory dev team, fixed some issues with the MK maps.
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@@ -1424,12 +1424,12 @@ public class Commands {
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String sendStr = "";
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if(sub[1].equalsIgnoreCase("on")) {
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sendStr += "GM Fly feature enabled. With fly active, GM's cannot attack.";
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sendStr += "Enabled Fly feature (F1). With fly active, you cannot attack.";
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if(!srv.canFly(accid)) sendStr += " Re-login to take effect.";
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srv.changeFly(c.getAccID(), true);
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} else {
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player.dropMessage(6, "GM Fly feature disabled. GM's can now attack.");
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sendStr += "Disabled Fly feature. You can now attack.";
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if(srv.canFly(accid)) sendStr += " Re-login to take effect.";
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srv.changeFly(c.getAccID(), false);
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