Exp gain & Chaos scroll fix + Diet's MK Overhaul
Fixed issues with negative experience being distributed to characters when killing a mob, rendering "Exp reset". Fixed chaos scroll behaving oddly. Refactored debuff expirations to manage one list with registered debuffs and expire times, thus lifting some load from the TimerManager. Added concurrency protection on how World deals with parties. Thanks to the DietStory dev team, fixed some issues with the MK maps.
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@@ -88,7 +88,7 @@ public class MapleClient {
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public static final String CLIENT_KEY = "CLIENT";
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private MapleAESOFB send;
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private MapleAESOFB receive;
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private IoSession session;
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private final IoSession session;
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private MapleCharacter player;
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private int channel = 1;
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private int accId = 1;
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@@ -123,15 +123,15 @@ public class MapleClient {
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this.session = session;
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}
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public synchronized MapleAESOFB getReceiveCrypto() {
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public MapleAESOFB getReceiveCrypto() {
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return receive;
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}
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public synchronized MapleAESOFB getSendCrypto() {
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public MapleAESOFB getSendCrypto() {
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return send;
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}
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public synchronized IoSession getSession() {
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public IoSession getSession() {
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return session;
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}
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@@ -459,7 +459,7 @@ public class MapleClient {
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public boolean checkPin(String other) {
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pinattempt++;
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if (pinattempt > 5) {
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getSession().close(true);
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session.close(false);
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}
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if (pin.equals(other)) {
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pinattempt = 0;
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@@ -493,7 +493,7 @@ public class MapleClient {
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picattempt++;
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if (picattempt > 5) {
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getSession().close(true);
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session.close(false);
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}
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if (pic.equals(other)) {
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picattempt = 0;
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@@ -505,7 +505,7 @@ public class MapleClient {
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public int login(String login, String pwd) {
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loginattempt++;
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if (loginattempt > 4) {
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getSession().close(true);
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session.close(false);
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}
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int loginok = 5;
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Connection con = null;
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@@ -934,12 +934,12 @@ public class MapleClient {
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if (!serverTransition && isLoggedIn()) {
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updateLoginState(MapleClient.LOGIN_NOTLOGGEDIN);
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session.removeAttribute(MapleClient.CLIENT_KEY); // prevents double dcing during login
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session.close();
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session.close(false);
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}
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engines.clear();
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}
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private void clear() {
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private void clear() { //usable when defining client = null shortly after
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this.accountName = null;
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this.macs = null;
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this.hwid = null;
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@@ -1013,8 +1013,8 @@ public class MapleClient {
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public void run() {
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try {
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if (lastPong < then) {
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if (getSession() != null && getSession().isConnected()) {
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getSession().close(true);
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if (session != null && session.isConnected()) {
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session.close(false);
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}
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}
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} catch (NullPointerException e) {
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@@ -1307,6 +1307,7 @@ public class MapleClient {
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server.getPlayerBuffStorage().addBuffsToStorage(player.getId(), player.getAllBuffs());
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player.cancelAllBuffs(true);
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player.cancelBuffExpireTask();
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player.cancelDiseaseExpireTask();
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player.cancelSkillCooldownTask();
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//Cancelling magicdoor? Nope
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//Cancelling mounts? Noty
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