Minor XML patch
Patched minor inconsistencies with the current WZ and XMLs, reflecting into some issues with Dojo mechanics.
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@@ -341,7 +341,7 @@ function action(mode, type, selection) {
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if (mode == 0) {
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cm.sendNext("You think you can go even higher? Good luck!");
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} else if (cm.getPlayer().getDojoStage() == Math.floor(cm.getMapId() / 100) % 100) {
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cm.sendOk("Looks like you came all the way up here without recording your score. Sorry, but you can't record now.");
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cm.sendOk("Your score have already been recorded. Next time you get to challenge the Dojo, you'll be able to come back to this point.");
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} else {
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cm.sendNext("I recorded your score. If you tell me the next time you go up, you'll be able to start where you left off. Note that you will have your #rrecord erased#k if you choose to #bcontinue challenging the Dojo#k, so choose carefully.");
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cm.getPlayer().setDojoStage(Math.floor(cm.getMapId() / 100) % 100);
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@@ -237,7 +237,7 @@ function action(mode, type, selection) {
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if (mode == 0) {
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cm.sendNext("You think you can go even higher? Good luck!");
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} else if (925020000 + cm.getPlayer().getDojoStage() * 100 == cm.getMapId()) {
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cm.sendOk("Looks like you came all the way up here without recording your score. Sorry, but you can't record now.");
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cm.sendOk("Your score have already been recorded. Next time you get to challenge the Dojo, you'll be able to come back to this point.");
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} else {
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cm.sendNext("I recorded your score. If you tell me the next time you go up, you'll be able to start where you left off.");
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cm.getPlayer().setDojoStage((cm.getMapId() - 925020000) / 100);
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