Rename and clean up MapleLifeFactory
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@@ -37,7 +37,7 @@ function spawnMobs(maxSpawn) {
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var spawnPosY;
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var mapObj = cm.getMap();
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const MapleLifeFactory = Java.type('server.life.MapleLifeFactory');
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const LifeFactory = Java.type('server.life.LifeFactory');
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const Point = Java.type('java.awt.Point');
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if (stage == 2) {
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spawnPosX = [619, 299, 47, -140, -471];
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@@ -45,9 +45,9 @@ function spawnMobs(maxSpawn) {
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for(var i = 0; i < 5; i++) {
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for(var j = 0; j < 2; j++) {
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var mobObj1 = MapleLifeFactory.getMonster(9400515);
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var mobObj2 = MapleLifeFactory.getMonster(9400516);
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var mobObj3 = MapleLifeFactory.getMonster(9400517);
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var mobObj1 = LifeFactory.getMonster(9400515);
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var mobObj2 = LifeFactory.getMonster(9400516);
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var mobObj3 = LifeFactory.getMonster(9400517);
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mapObj.spawnMonsterOnGroundBelow(mobObj1, new Point(spawnPosX[i], spawnPosY[i]));
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mapObj.spawnMonsterOnGroundBelow(mobObj2, new Point(spawnPosX[i], spawnPosY[i]));
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@@ -62,7 +62,7 @@ function spawnMobs(maxSpawn) {
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var rndMob = 9400519 + Math.floor(Math.random() * 4);
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var rndPos = Math.floor(Math.random() * 5);
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var mobObj = MapleLifeFactory.getMonster(rndMob);
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var mobObj = LifeFactory.getMonster(rndMob);
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mapObj.spawnMonsterOnGroundBelow(mobObj, new Point(spawnPosX[rndPos], spawnPosY[rndPos]));
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}
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}
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