Rename and clean up MapleLifeFactory
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@@ -304,9 +304,9 @@ function snowmanEvolve(eim, curLevel) {
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eim.setIntProperty("snowmanLevel", curLevel + 2); // increment by 2 to decrement by 1 on friendlyKilled
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mapobj.killMonster(snowman, null, false, 2);
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const MapleLifeFactory = Java.type('server.life.MapleLifeFactory');
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const LifeFactory = Java.type('server.life.LifeFactory');
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const Point = Java.type('java.awt.Point');
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var snowman = MapleLifeFactory.getMonster(9400317 + (5 * difficulty) + curLevel);
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var snowman = LifeFactory.getMonster(9400317 + (5 * difficulty) + curLevel);
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mapobj.spawnMonsterOnGroundBelow(snowman, new Point(-180, 15));
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if(curLevel >= 4) {
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