cleanup: remove redundant cast
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@@ -169,7 +169,7 @@ public class ReactorActionManager extends AbstractPlayerInteraction {
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byte p = 1;
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for (ReactorDropEntry d : items) {
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dropPos.x = (int) (posX + ((p % 2 == 0) ? (25 * ((p + 1) / 2)) : -(25 * (p / 2))));
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dropPos.x = posX + ((p % 2 == 0) ? (25 * ((p + 1) / 2)) : -(25 * (p / 2)));
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p++;
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if (d.itemId == 0) {
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