cleanup: remove redundant cast

This commit is contained in:
P0nk
2021-04-08 17:23:45 +02:00
parent ebb3aa7ba3
commit 3434c7334b
48 changed files with 243 additions and 359 deletions

View File

@@ -30,7 +30,6 @@ import client.SkillFactory;
import client.autoban.AutobanFactory;
import constants.game.GameConstants;
import constants.skills.Aran;
import server.ThreadManager;
import tools.FilePrinter;
import tools.MaplePacketCreator;
@@ -87,12 +86,12 @@ public class AssignSPProcessor {
}
if (skill.getId() == Aran.FULL_SWING) {
player.changeSkillLevel(skill, (byte) (curLevel + 1), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_FULL_DOUBLE), (byte) player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_FULL_TRIPLE), (byte) player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_FULL_DOUBLE), player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_FULL_TRIPLE), player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
} else if (skill.getId() == Aran.OVER_SWING) {
player.changeSkillLevel(skill, (byte) (curLevel + 1), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_OVER_DOUBLE), (byte) player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_OVER_TRIPLE), (byte) player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_OVER_DOUBLE), player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
player.changeSkillLevel(SkillFactory.getSkill(Aran.HIDDEN_OVER_TRIPLE), player.getSkillLevel(skill), player.getMasterLevel(skill), player.getSkillExpiration(skill));
} else {
player.changeSkillLevel(skill, (byte) (curLevel + 1), player.getMasterLevel(skill), player.getSkillExpiration(skill));
}