Map buff protection & Expirable quest patch + Storage notice
Fixed items such as Red Bean Porridge and Air Bubble from acting outside of their scopes (now Air Bubble acts only under water, for instance). Fixed an exploit with expirable quests when accessing the cash shop, that would make them "unexpirable". Tweaked storages, now showing up popup warnings to players under level 15 instead of using the chat text area. Removed "One-of-a-kind" tag from Lilin's Ring (caused conflicts with the Agent E custom script). Added a few more scrolls to Spindle's shop. Implemented several minor drop data adjustments.
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@@ -86,7 +86,14 @@ function timeOut(eim) {
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eim.dispose();
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}
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function monsterKilled(mob, eim) {}
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function monsterKilled(mob, eim) {
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// Happens when an opposing mob dies
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}
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function monsterValue(eim, mobid) {
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// Invoked when a monster that's registered has been killed
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// return x amount for this player - "Saved Points"
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}
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function friendlyKilled(mob, eim) {
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// Happens when a friendly mob dies
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@@ -112,11 +119,6 @@ function playerDisconnected(eim, player) {
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// return x that is < 0 - Deregister player normally + Dispose instance if there x player or below, if it's leader = boot all
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}
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function monsterValue(eim, mobid) {
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// Invoked when a monster that's registered has been killed
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// return x amount for this player - "Saved Points"
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}
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function end(eim) {
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// Happens when the party fails to complete the event instance.
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}
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@@ -84,6 +84,10 @@ function changedMap(eim, chr, mapid) {
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function monsterKilled(mob, eim) {}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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@@ -84,6 +84,10 @@ function changedMap(eim, chr, mapid) {
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function monsterKilled(mob, eim) {}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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@@ -84,6 +84,10 @@ function changedMap(eim, chr, mapid) {
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function monsterKilled(mob, eim) {}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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@@ -84,6 +84,10 @@ function changedMap(eim, chr, mapid) {
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function monsterKilled(mob, eim) {}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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@@ -84,6 +84,10 @@ function changedMap(eim, chr, mapid) {
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function monsterKilled(mob, eim) {}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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