Code Coupons + Worldmap update + Mini-games + Player Interaction wrap
Fixed several cases on the Cash Shop that would freeze some player actions when triggered, requiring exit Cash Shop to unstuck. Implemented Code Coupons, supporting several items bundled on the same code, and also devised a way to automate code generation. Added a current status on-demand option on the Buyback command. Info such as "current fee" or "time remaining" are available now. Reviewed several cases where non-owned items would get stacked with owner-tagged items. Added Door support for Happyville, Crimsonwood Keep. Added worldmap tooltip support for some maps in Masteria's C. Keep and H. House. Added Masteria region to the world map. C. Keep interiors no longer relocates players to entrance after actions such as logout. Overhauled minigame mechanics: from player boxes tooltip and in-match improvements to deploy different minigame types, accordingly with item description or player choice. Fixed Amoria outskirts not relocating players to city after getting KO'ed. Fixed issues with pets, rings and cash items being assigned the same cash unique ids leading to some quirks on the cash shop inventory. Fixed an issue with the recently added HP/MP ratio update, arbitrarily taking off 1 point in certain cases. Answer positions on the explorer's 3rd job quiz are now randomed. Fixed several issues that showed up when the bcrypt system is disabled. DOT from maps such as El Nath and Aqua Road now procs at a 5sec interval, GMS-like. Improved performance of Whodrops and Search commands. Concurrently protected player interaction handlers, thus mitigating several exploits on these lines. Adjusted several expedition timers, such as Horntail, now having a more sane deadline. Concurrently protected chair modules. Fixed "seduce" debuff not working on chairs.
This commit is contained in:
@@ -4393,8 +4393,8 @@ You can now begin the "Manji's Request" quest.
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<string name="name" value="Searching for Fossils"/>
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<string name="parent" value="Winston's Fossil Dig-up"/>
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<int name="order" value="1"/>
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<string name="0" value="I heard that #p1022006# the archeologist is searching for something in the Rocky Mountains on the East side of Perion..."/>
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<string name="1" value="#b#p1022006##k the archeologist who I ran into on the rocky mountains on the east side of Perion said he lost the fossils he collected near Perion. He asked me to bring back #b100 #t4031146##k and #b100 #t4031147##k which #b#o1110100##k and #b#o1130100##k took. How can he lose something so important like that? He is careless than he looks...\n\n#t4031146# #c4031146#/100\n#t4031147# #c4031147#/100"/>
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<string name="0" value="I heard that #p1022006# the archaeologist is searching for something in the Rocky Mountains on the East side of Perion..."/>
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<string name="1" value="#b#p1022006##k the archaeologist who I ran into on the rocky mountains on the east side of Perion said he lost the fossils he collected near Perion. He asked me to bring back #b100 #t4031146##k and #b100 #t4031147##k which #b#o1110100##k and #b#o1130100##k took. How can he lose something so important like that? He is careless than he looks...\n\n#t4031146# #c4031146#/100\n#t4031147# #c4031147#/100"/>
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<string name="2" value="I found the fossil which #b#p1022006##k lost."/>
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<int name="area" value="30"/>
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</imgdir>
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@@ -4402,8 +4402,8 @@ You can now begin the "Manji's Request" quest.
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<string name="name" value="Delivering a Box of Fossil"/>
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<string name="parent" value="Winston's Fossil Dig-up"/>
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<int name="order" value="2"/>
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<string name="1" value="#b#p1022006# the Archeologist#k said that it is not safe to put the valuable fossils in the tent. He asked me to take the fossil and deliver it to #bDr. #p1032104##k in Ellinia. He also wrote a letter of introduction for me to show him. "/>
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<string name="2" value="#b#p1022006# the Archeologist#k in Perion said that it is not safe to put the valuable fossils in his tent. He asked me to deliver it to #bDr. #p1032104##k in Ellinia. Dr. Betty said it is going to be really busy from now. He asked me to stop by again and give him a hand afterwards. Fossils huh...? Should I give it a try?"/>
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<string name="1" value="#b#p1022006# the Archaeologist#k said that it is not safe to put the valuable fossils in the tent. He asked me to take the fossil and deliver it to #bDr. #p1032104##k in Ellinia. He also wrote a letter of introduction for me to show him. "/>
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<string name="2" value="#b#p1022006# the Archaeologist#k in Perion said that it is not safe to put the valuable fossils in his tent. He asked me to deliver it to #bDr. #p1032104##k in Ellinia. Dr. Betty said it is going to be really busy from now. He asked me to stop by again and give him a hand afterwards. Fossils huh...? Should I give it a try?"/>
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<int name="area" value="30"/>
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</imgdir>
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<imgdir name="2067">
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@@ -5419,7 +5419,7 @@ You can now begin the "Manji's Request" quest.
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<string name="name" value="Truth of the Rumor"/>
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<string name="parent" value="The Old Tree"/>
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<int name="order" value="1"/>
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<string name="0" value="The archeologist, Doctor #p1022006#, currently does research at a camping site in #m102000000#. He recently called me about a strange rumor he heard. "/>
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<string name="0" value="The archaeologist, Doctor #p1022006#, currently does research at a camping site in #m102000000#. He recently called me about a strange rumor he heard. "/>
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<string name="1" value="During the excavation, Doctor #p1022006# said he heard a rumor about a very old tree living in #m102000000#. However, he had no clue on what kind of tree it was, or where exactly it was located. That's why he's asked me to visit #b#m102000000# village to collect information on this particular tree.#k\n\n#y2148# #b (#u2148#)#k\n#y2149# #b(#u2149#)#k\n#y2150# #b(#u2150#)#k\n#y2151# #b(#u2151#)#k\n#y2152# #b(#u2152#)#k"/>
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<string name="2" value="Told Doctor #p1022006# what the villagers of #m102000000# talked about. Could #o3220000# mentioned by #p1020000# be the same tree Doctor #p1022006# is looking for?"/>
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<int name="area" value="30"/>
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@@ -11097,7 +11097,7 @@ Can proceed to the "A Request from Corporal Easy" quest.
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<string name="name" value="The Descendent of the Author of the Book of Ancient"/>
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<string name="parent" value="In Search of the Book of Ancient"/>
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<string name="0" value="I should go see Alcaster of El Nath right now..."/>
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<string name="1" value="I met #bAlcaster#k, the archeologist, at El Nath. He said he had heard about the #bBook of Ancient#k, which tells about the Great World War, happened hundreds years ago. Interesting... The only living descendant of the author of the "Book of Ancient" #bHella#k who lives in Orbis. I better go to find her right now~"/>
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<string name="1" value="I met #bAlcaster#k, the archaeologist, at El Nath. He said he had heard about the #bBook of Ancient#k, which tells about the Great World War, happened hundreds years ago. Interesting... The only living descendant of the author of the "Book of Ancient" #bHella#k who lives in Orbis. I better go to find her right now~"/>
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<null name="2"/>
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<int name="order" value="1"/>
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<int name="area" value="33"/>
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@@ -16897,7 +16897,7 @@ Able to proceed to 'Merry-go-round in Kampung' as next quest.
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<string name="name" value="Bruce's Research"/>
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<string name="0" value="Bruce, the monster researcher, might know something. Maybe he can tell me how old Bob actually is. If I get to know how old he is, wouldn't that be a discovery of something remarkable?"/>
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<string name="1" value="He does seem to know something about his age but he looks spooked. I shouldn't hesitate to ask him what is wrong!"/>
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<string name="2" value="Wow... Bruce told me that Bob's age is incalculable. This is getting serious, isn't it. A snail that even professional monster researcher can't tell the age. Maybe he was right about asking me to go see Winston. Maybe an archeologist knows more about the history and the age issue than Bruce."/>
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<string name="2" value="Wow... Bruce told me that Bob's age is incalculable. This is getting serious, isn't it. A snail that even professional monster researcher can't tell the age. Maybe he was right about asking me to go see Winston. Maybe an archaeologist knows more about the history and the age issue than Bruce."/>
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<int name="area" value="30"/>
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</imgdir>
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<imgdir name="4937">
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@@ -23717,7 +23717,7 @@ Able to proceed to 'Merry-go-round in Kampung' as next quest.
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<string name="parent" value="Snow Silk and the Mysterious Fabric "/>
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<int name="order" value="1"/>
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<string name="0" value="Cassandra, maple world's informant, is said to have obtained some new information hot off the press. I'm curious what it is. "/>
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<string name="1" value="Cassandra told me about the Snow Silk. But for some reason she wouldn't explain in detail and kept telling me to just go see the archeologist, #bWinston#k..."/>
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<string name="1" value="Cassandra told me about the Snow Silk. But for some reason she wouldn't explain in detail and kept telling me to just go see the archaeologist, #bWinston#k..."/>
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<string name="2" value="Maple world's informant, Cassandra, notified me of her latest information, the Snow Silk. I went to go see Winston, the archaeologist who is looking for this Snow Silk."/>
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<int name="area" value="50"/>
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</imgdir>
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