ThreadTracker + Attempt on NPC Disappearing fix

Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue).
Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
This commit is contained in:
ronancpl
2017-11-16 12:22:32 -02:00
parent aecc3e300a
commit 2b38b62683
50 changed files with 1099 additions and 123 deletions

View File

@@ -52,6 +52,7 @@ import java.util.Map.Entry;
import java.util.Random;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.atomic.AtomicInteger;
import tools.locks.MonitoredReentrantReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.ReadLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.WriteLock;
@@ -78,13 +79,14 @@ import server.life.MonsterGlobalDropEntry;
import server.life.SpawnPoint;
import server.partyquest.MonsterCarnival;
import server.partyquest.MonsterCarnivalParty;
import server.partyquest.Pyramid;
//import server.partyquest.Pyramid;
import scripting.event.EventInstanceManager;
import server.life.MonsterListener;
import tools.FilePrinter;
import tools.MaplePacketCreator;
import tools.Pair;
import tools.Randomizer;
import tools.locks.MonitoredEnums;
public class MapleMap {
private static final List<MapleMapObjectType> rangedMapobjectTypes = Arrays.asList(MapleMapObjectType.SHOP, MapleMapObjectType.ITEM, MapleMapObjectType.NPC, MapleMapObjectType.MONSTER, MapleMapObjectType.DOOR, MapleMapObjectType.SUMMON, MapleMapObjectType.REACTOR);
@@ -161,11 +163,11 @@ public class MapleMap {
if (this.monsterRate == 0) {
this.monsterRate = 1;
}
final ReentrantReadWriteLock chrLock = new ReentrantReadWriteLock(true);
final ReentrantReadWriteLock chrLock = new MonitoredReentrantReadWriteLock(MonitoredEnums.MAP_CHRS, true);
chrRLock = chrLock.readLock();
chrWLock = chrLock.writeLock();
final ReentrantReadWriteLock objectLock = new ReentrantReadWriteLock(true);
final ReentrantReadWriteLock objectLock = new MonitoredReentrantReadWriteLock(MonitoredEnums.MAP_OBJS, true);
objectRLock = objectLock.readLock();
objectWLock = objectLock.writeLock();
}