ThreadTracker + Attempt on NPC Disappearing fix

Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue).
Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
This commit is contained in:
ronancpl
2017-11-16 12:22:32 -02:00
parent aecc3e300a
commit 2b38b62683
50 changed files with 1099 additions and 123 deletions
+3 -2
View File
@@ -27,7 +27,8 @@ import scripting.portal.PortalScriptManager;
import server.MaplePortal;
import tools.MaplePacketCreator;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import tools.locks.MonitoredEnums;
import tools.locks.MonitoredReentrantLock;
public class MapleGenericPortal implements MaplePortal {
@@ -117,7 +118,7 @@ public class MapleGenericPortal implements MaplePortal {
if(scriptName != null) {
if(scriptLock == null) {
scriptLock = new ReentrantLock(false);
scriptLock = new MonitoredReentrantLock(MonitoredEnums.PORTAL, false);
}
} else {
scriptLock = null;